I was Just playing as the empire of the hand a short while ago for about say twenty minutes (exams keeping me busy) and well my observations are probably slightly rigged due to the absurd lag the faction causes on my comp but (i don't know if this was intentional) in my several battles with the empire (the galactic was empires at war) i found that ships like the phalanx destroyer are really quite pathetic. i watched my fleet of two phalanx destroyers a chaf four interdectors and two fighter carriers basically shooting at two carracks and a dreadnaut and i was suprised to note that even with all fire on one carrack it was hardly dieing, and when i focused all fire on the larger dreadnaut it took much too long to take down just its shields not to mention its many hard points. a fleet that would have been gone in maybe a minute under fire from an equivalent imperial fleet, took more than two minutes until i just decided to wipe them out with my fighters (which work great btw). this encouraged me to look closer at masers and i realized its not because they do less damage or shoot less often its because every 3-5 shots one totally misses even when the ships totally still. plus some of the ones that do hit almost seem to do nothing? Im not sure if this is just balance (like EotH ships are super tough but cant hit anything while other ships are varied in others ways) or if its because of how damn fast the projectiles move, personally id like it better for them to be just slower simply for conveinance (and lag and just because i like to see the devastation my guns reek upon enemies) I find this only really to be a problem because it makes ships like the ascendancy and the phalanx destroyer although said to not be worse than star destroyers WAY worse. This is also for me a big reason why im liking the Eoth alot less
I hope theirs actually a problem here and im not just crazy
P.s im sorry i made you read so much