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Topic Summary

Posted by: Enceladus
« on: October 14, 2010, 04:39:29 PM »

A suggestion... the TLB-TT  :-*
I love it !! Corey, it's not a Superweapon !!

Er, the AT-AHT is from the Legacy Era. So no.
Posted by: danou0812
« on: October 14, 2010, 04:28:03 PM »

A suggestion... the TLB-TT  :-*
I love it !! Corey, it's not a Superweapon !!
Posted by: godroyah
« on: October 11, 2010, 05:01:13 PM »

I was curious, does the New Republic still use Gallofree Drive freightors to drop off military personnel, or did you guys change that? If so, and if it is a true military transport, I think it would be neat to make it so that dropships could provide covering fire for landing troops, especially considering the fact that Imperial Sentinel-class dropships were very heavily armed and even used as aerial fire support platforms in battles.
Posted by: Corey
« on: October 04, 2010, 11:38:44 PM »

Well, it'd been destroyed for about 40-50 years by the time of the mod...
Posted by: Corusca Fire
« on: October 04, 2010, 08:56:56 PM »

...not really a faction, persay...
Posted by: band1playa
« on: October 04, 2010, 08:19:17 PM »

something i would like to see but probably won't happen would be outbound flight. besides the fact that it would probably be fairly ridiculous in space combat, both with it's strengths and weaknesses, it would still be cool to see it in action.
Posted by: Isamu
« on: November 10, 2009, 11:35:03 PM »

true so i guess it would just have to be a matter of sifting through then
Posted by: Zeron
« on: November 10, 2009, 08:05:06 PM »

All those people you named are pretty important. TR has everyone that important already. The heroes you mention, and that typically aren't included, are the ones equivalent to individual commanders of important battles. Nice to know, but certainly not essential. Imagine reading a history book that included every minor detail like that, it'd have to be tens of thousands of pages...
Posted by: vadereclipse
« on: November 10, 2009, 04:10:29 AM »

I guess i took that the wrong way. I just want to make a point not to exclude too many heroes. think of the star wars story line like history. without our lenin's and hitler's and churchill's and washington's and mao's nothing would ever happen. there would be no progression. they are necessary

the thing is, this is just a mod. the mod is more for fun than anything. making half a dozen ISD heroes is boring.
besides, i think there are limited hero slots which will regenerate themselves.
Posted by: Isamu
« on: November 10, 2009, 02:57:31 AM »

I guess i took that the wrong way. I just want to make a point not to exclude too many heroes. think of the star wars story line like history. without our lenin's and hitler's and churchill's and washington's and mao's nothing would ever happen. there would be no progression. they are necessary
Posted by: GrndAdmrlPellaeon
« on: November 09, 2009, 06:30:27 PM »

This is not a mod discussion.
Posted by: vadereclipse
« on: November 09, 2009, 10:50:01 AM »

Lol. thats why i switched from z3r0x to ACM2.4
ACM's too much of a quantity mod for my taste.
Posted by: Corusca Fire
« on: November 08, 2009, 05:41:50 PM »

Lol. thats why i switched from z3r0x to ACM2.4
Posted by: GrndAdmrlPellaeon
« on: November 08, 2009, 04:51:13 PM »

Isamu!? WHAAAAAAAAAT!?

Anyways, I agree, way too many mods have way too many heroes, and it ends up being heroes against heroes all game. If I want that I will play z3r0x.
Posted by: Zeron
« on: November 08, 2009, 02:23:28 PM »

He meant that the NR has a great deal of heroes already, and there is absolutely no need to add any more. It clutters the game up too much.
Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!