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Topic Summary

Posted by: Arcana
« on: October 11, 2019, 10:22:25 AM »

Hi,

Absolutely love this mod and the way it plays, with one exception -

Those never-to-be-sufficiently-cursed third-party fleets that randomly appear sometimes to scotch a perfectly good battle. For one thing, they always spawn where the attacker does so the defender is at a massive advantage. For another, I'm sorry to say that I just can't bring myself to find them fun - I'm happy fighting the people I'm supposed to be fighting, and it leads to me Save-scumming in case they turn up - I just then reload the save if they do and fight the battle properly.

With that in mind, is it possible to turn them off somehow in the config files? I have heard previously it was done by editing InvadingFleet.lua to reduce the attack_chance, however the values appear different...that thread was from 2012 and I imagine the mechanics have been jiggled about a bit since then, because in my InvadingFleet.lua the value is already at zero(!?).

Any help here would be appreciated :)
Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!