Posted by: turtle225
« on: October 07, 2019, 09:13:20 PM »Ran it again and it went much better this time. Things went a little different. Empire seems completely inactive when last time they were doing work. NR hasn't been as aggressive toward me either.
You actually do start with enough units to run 3 fleets as long as none of your fleets gets blown out early. So Togoria (also guards Kashyyyk), Roche, and Columex (also guards Centares) are the hold points. Bimm we ignore because NR won't attack there until like week 20. You also start with a very generous 27,000 credits to get going.
Teradoc's fleet takes Antimeridias as your first move so you can get the economy hero as soon as possible. His first job is to get 2 H-Guns and 2 Golans at Columex. Teradoc's fleet then holds on Columex because Zsinj himself will attack here before week 10. The Economy hero goes around getting double H-Guns on Centares, Kashyyyk and Togoria. Next priority was getting one level 2 or 3 Golan on each border, and then getting each fleet to 120, and then getting a second Golan and Validusia on each border, finally get an interdictor into each fleet because at this point I was strong enough to want to trap things.
Zsinj himself did indeed attack Columex before week 10 but I was ready for him. Even better a Raid fleet spawned right behind him and blew out his engines so he never even made it to my Golans and ended up attempting to retreat after I destroyed his pals thus removing himself from the game. Unlike last time he didn't start in range of my fleet either so I was able to safely pull them away to the Golans. Defeating Zsinj and his pals with no losses is a gift.
NR attack on Kashyyyk was less fierce this time. Since my guard fleet was on Togoria, Han apparently thought he could take Kashyyyk with a 70 pop fleet. But when he arrives my 120 Togoria fleet is there to welcome him. With those two attacks beaten back I got a lot of breathing room and since I hadn't lost any ships I was in a really good position. The Empire like I said seems silent this time. Only fighting two enemies instead of three is a lot easier.
After I had my Interdictors, Zsinj goes after Centares with a 260 pop fleet that I completely destroyed without losses. The majority of the fleet was Quasars, Neutron Stars, CR90's, and Nebulons which aren't very threatening when he only has a handful of good combat ships to hold the line.
Eventual attack on Bimm was way different this time. Last time they crushed it with a 100 pop fleet and this time its just 20. I scouted Mon Calamari and there's not much there either. Idk why this turned out so different. I just swatted it back and I'm in the process of building my 4th fleet which is going to go take Mon Cal since my guard fleets are doing just fine and I have all of my defensive stations. I'm in a very good position this time and have probably turned the corner where not much can threaten me.
When Zsinj dies the CSA takes control of Etti IV but they need a lot of help. I'm not sure how the script works or how much you can give them as an emerging faction, but as it is right now they just die immediately.
I know that the Hapans are getting some work in 2.4. Will they get separated as their own faction on this conquest or will they still be merged into the NR? If you separate them idk how you prevent the NR and Hapans from attacking eachother which would be a problem. As it is right now the NR and Empire attack eachother when they aren't supposed to until Zsinj dies.
You actually do start with enough units to run 3 fleets as long as none of your fleets gets blown out early. So Togoria (also guards Kashyyyk), Roche, and Columex (also guards Centares) are the hold points. Bimm we ignore because NR won't attack there until like week 20. You also start with a very generous 27,000 credits to get going.
Teradoc's fleet takes Antimeridias as your first move so you can get the economy hero as soon as possible. His first job is to get 2 H-Guns and 2 Golans at Columex. Teradoc's fleet then holds on Columex because Zsinj himself will attack here before week 10. The Economy hero goes around getting double H-Guns on Centares, Kashyyyk and Togoria. Next priority was getting one level 2 or 3 Golan on each border, and then getting each fleet to 120, and then getting a second Golan and Validusia on each border, finally get an interdictor into each fleet because at this point I was strong enough to want to trap things.
Zsinj himself did indeed attack Columex before week 10 but I was ready for him. Even better a Raid fleet spawned right behind him and blew out his engines so he never even made it to my Golans and ended up attempting to retreat after I destroyed his pals thus removing himself from the game. Unlike last time he didn't start in range of my fleet either so I was able to safely pull them away to the Golans. Defeating Zsinj and his pals with no losses is a gift.
NR attack on Kashyyyk was less fierce this time. Since my guard fleet was on Togoria, Han apparently thought he could take Kashyyyk with a 70 pop fleet. But when he arrives my 120 Togoria fleet is there to welcome him. With those two attacks beaten back I got a lot of breathing room and since I hadn't lost any ships I was in a really good position. The Empire like I said seems silent this time. Only fighting two enemies instead of three is a lot easier.
After I had my Interdictors, Zsinj goes after Centares with a 260 pop fleet that I completely destroyed without losses. The majority of the fleet was Quasars, Neutron Stars, CR90's, and Nebulons which aren't very threatening when he only has a handful of good combat ships to hold the line.
Eventual attack on Bimm was way different this time. Last time they crushed it with a 100 pop fleet and this time its just 20. I scouted Mon Calamari and there's not much there either. Idk why this turned out so different. I just swatted it back and I'm in the process of building my 4th fleet which is going to go take Mon Cal since my guard fleets are doing just fine and I have all of my defensive stations. I'm in a very good position this time and have probably turned the corner where not much can threaten me.
When Zsinj dies the CSA takes control of Etti IV but they need a lot of help. I'm not sure how the script works or how much you can give them as an emerging faction, but as it is right now they just die immediately.
I know that the Hapans are getting some work in 2.4. Will they get separated as their own faction on this conquest or will they still be merged into the NR? If you separate them idk how you prevent the NR and Hapans from attacking eachother which would be a problem. As it is right now the NR and Empire attack eachother when they aren't supposed to until Zsinj dies.