Posted by: Mord
« on: January 07, 2019, 12:48:36 AM »Thread necro...
What if you modify SpaceUnitTargetingPriorities.xml for the desired Priority_Set - in this case "Capital" - to entirely remove Fighters and Bombers? Then the AI will literally never waste shots on craft it can't possibly hit.
Obviously you would not want to modify the "Capital" Priority_Set if there are capital ships with anti-starfighter batteries, but such ships should probably use a different Priority_Set anyway.
What if you modify SpaceUnitTargetingPriorities.xml for the desired Priority_Set - in this case "Capital" - to entirely remove Fighters and Bombers? Then the AI will literally never waste shots on craft it can't possibly hit.
Obviously you would not want to modify the "Capital" Priority_Set if there are capital ships with anti-starfighter batteries, but such ships should probably use a different Priority_Set anyway.