Posted by: MrDrProf
« on: December 26, 2018, 12:43:20 PM »Yes but the question here is that some of their abilities are not ship specific. Conceptually, transferring ship pwr to engines/shields/weapons is something any craft with a computer should be able to do. The only reason these skills are applied to certain units is bc they represent that factions preferences or the predicted use of a given craft. Further examples include hunt, emergency retreat, etc. The only exception would be the Mon Cal ships as they were designed with tanking shields. Thing is they already have a higher resistance, better regen, and a better ability. Given this, conceptually at least the skills should be applicable across any relevant unit, to be more balanced, since this can cause more strategies to develop.