Posted by: Corey
« on: April 05, 2018, 08:12:17 PM »This is a side effect of an intentional change we had to patch in for 2.15- there used to be an issue where the game would crash on era changes because the game was trying to spawn units for a faction that no longer had territory. The simplest, most guaranteed way to fix this was to put some stuff of screen to absorb the "overflow", which unfortunately meant the game didn't finish entirely in those GC- in 2.2 since we've had more time for testing, we've done it through other story events, so it should no longer be an issue.