Posted by: Illidan Stormrage
« on: October 07, 2017, 09:53:32 PM »
schism events are a great new introduction into ICW. Personally I think this opens a box on some new ideas.
1. Capital Schisms: This event occurs when a enemy faction takes over your capital. The result of losing your capital will cause one planet to possible leave your faction and become a independent or warlord state. So for instance. If Maldrood Loses Centares, then a certain planet will leave your faction and become a independent faction with its on forces, or If the EA lose Eardiu then maybe one of the planets that supported Eardiu will leave your faction.
2. Leader Schism: This works like how the Shadow Hand Schism works. The difference is that it is a faction leader. Example: If Moff Kaine dies then maybe some of the PAs planets will break off and become warlord States, Or if the Two Teradoc Brothers die then maybe two planets leave Maldrood. You could apply this to groups like the NR and Hand as well.
3. Pirate Attack: at some random point Pirates will launch a surprise attack on your planet, and if they succeed that planet joins their faction. This pirate group can use old Clone wars tech, and generic prate ships like skiprays and such.