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Topic Summary

Posted by: Corey
« on: July 08, 2017, 04:45:27 PM »

Unfortunately I don't know what that would be caused by, sorry.
Posted by: kis12134
« on: July 06, 2017, 02:09:52 PM »

I tried to remove the XML folder from the FoC Data folder and the error pops up anyway. I'll try to recreate the crash with ICW and post the code here.

Edit: It seems I've managed to fix the ICW error, but I'd still appreciate if any of you could help me with the campaign crash.
Posted by: kis12134
« on: July 05, 2017, 09:18:01 AM »

I played this game a long time ago and decided to tackle nostalgia by buying it on Steam and installing a few mods so I could play them after I was done with the campaign. My issues started with the vanilla game itself, when you assault the Droideka factory. During the last cutscene when Zann talks to Jabba, the game would freeze (the audio would keep rolling for a while) and an exception error would pop up. Naturally, I googled it and a lot of people had this issue, with the solution being the RAM patch.

Now, I did notice that everyone said it was already incorporated into the Steam version. No matter, I'd try it anyway. Except I couldn't, because it would change the Eaw.exe fine, but would tell me it couldn't write into the SWFOC directory.

I begrudgingly accepted the fact that I probably wouldn't be able to try out the campaign, and decided to play ICW instead. I tried to start a Galactic Conquest as the New Republic, and the game would crash, with the same error, while Mon Mothma was talking. Tried out vanilla EaW and I would get the error while firing up the Rebellion Campaign (it wouldn't even load the first map, just clicking on the logo would cause it). Any help?

Edit:
This is the error code during Tyber Zann's campaign:
Exception in thread 15A0 - Main Thread
Exception code EXCEPTION_ACCESS_VIOLATION
    The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
    Attempt to read from address 00000065

Exception occurred at 00000065 - Unknown code pointer

Stack walk:
  000226D3 : Unknown
   00000000 : Unknown

Register dump:
  Eip:00000065   Esp:0019FBF0   Ebp:00000000
  Eax:16C460E4   Ebx:00C7BEE0   Ecx:44AAAAAA
  Edx:41AE601C   Esi:3CF5C290   Edi:3CF5C290
  EFlags:00210206
  CS:0023  SS:002b  DS:002b  ES:002b  FS:0053  GS:002b

Bytes at CS:EIP (00000065): ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ??

This is the error when I try to start a Rebel campaign:
Exception in thread C74 - Main Thread
Exception code EXCEPTION_ACCESS_VIOLATION
    The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
    Attempt to read from address 0000002C

Exception occurred at 006A7315 - Unknown code pointer

Stack walk:
  00708845 : Unknown

Register dump:
  Eip:006A7315   Esp:0019F834   Ebp:12B516E4
  Eax:8F413800   Ebx:12B516C8   Ecx:11FF35D8
  Edx:00000000   Esi:12B516C8   Edi:00000000
  EFlags:00210202
  CS:0023  SS:002b  DS:002b  ES:002b  FS:0053  GS:002b

Bytes at CS:EIP (006A7315): 8B 5A 2C 8B 4C 24 10 8B 54 24 24 50 8B 44 24 2C 51 8B 4C 24 34 52 8B 54 24 3C 50 8B 44 24 4C 51 8B 4C 24 54 52 50 51 83 EC 1C 8B CC 56 E8 D9 AE D5 FF 8B 44 24 70 8D 94 24 80 00 00 00 52 57 50


I'm assuming the game's trying to access some file and it's not being able to? I did edit some XML files to increase the unit cap in both vanilla and the mod, I'm not sure if that's the issue or not. The files I edited were: Markers, Planets, Gameconstants, Factions, Expansion_Factions.
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