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Topic Summary

Posted by: JMDurron
« on: February 05, 2017, 01:08:57 PM »

as IR I use AT-PTs. If you micro them they double as AA unit next to the A-Inf. duty. I can spare pop that way. what I can use for a stronger or more diverse army

Agreed.  Against V-Wings in particular, though, I've found that supplementing the AT-PTs (also anti-inf and decent anti-armor in large groups) with the IDT (also air mobility and recon) is both necessary to reduce losses and useful in terms of having a versatile, but still strong army.  V-Wings at full speed just seem able to make those extra 1-2 attack runs before the AT-PTs can hit them enough times to take them down against me, so while they'll be dead eventually, losses can mount on the IR side.  I'm also newer to the IR side, though, so I might just not be micro-ing them well enough. 
Posted by: kucsidave
« on: February 01, 2017, 07:09:59 AM »

as IR I use AT-PTs. If you micro them they double as AA unit next to the A-Inf. duty. I can spare pop that way. what I can use for a stronger or more diverse army
Posted by: JMDurron
« on: January 31, 2017, 08:36:58 PM »

The IDT is my counter to the V-Wings when I'm playing as the IR (AT-AAs are too one-dimensional to me), so they'll do in a pinch.  The missiles are borderline useless against V-Wings that aren't flying in a conveniently straight line, though, so it's usually lasers from multiple IDTs doing the job in my experience.  If I'm controlling the IDTs, I can survive the V-Wings.  If I'm controlling the V-Wings, then I'm wrecking the IDTs. 

Against AirStraekers, though, I've found that the T-1B dies before the full squad is destroyed due to weak defense and the power of the AS's weapons.  V-Wings in any numbers (2-3 squads, nothing crazy here) work against anything short of heavy AA fire. 
Posted by: GreyStar
« on: January 30, 2017, 01:19:30 PM »

I've found that IDT's destroy V-Wings thanks to concussion missles. Not even LAATis.
Posted by: JMDurron
« on: January 28, 2017, 07:54:27 AM »

ok thanks for info. any other anti-aircraft units in the NR aresenal

I've found that dogfighting with V-Wings is more effective as anti-air defense than any ground unit, but I've also rarely used the T-1B personally so I could be wrong on that point. 
Posted by: Revanchist
« on: January 25, 2017, 03:31:26 PM »

I'd also suggest the Armored Freerunners.
They have a flak gun in them and are pretty decent against inf too

Freerunners have a flak gun? I thought it was armed with 2 anti-infantry and 1 antivehicle lasers.
Posted by: GreyStar
« on: January 25, 2017, 01:29:03 PM »

A dedicated AA would be nice as even FRs can miss and have targeting issues.
Posted by: kucsidave
« on: January 25, 2017, 01:16:45 PM »

I'd also suggest the Armored Freerunners.
They have a flak gun in them and are pretty decent against inf too
Posted by: GreyStar
« on: January 24, 2017, 08:17:42 PM »

If I find the time tomorrow I plan to work on Rebel tanks. Always wondered why the T1B was the way it was, and it's nice to have an AA unit.
Posted by: Revanchist
« on: January 24, 2017, 06:14:29 PM »

ok thanks for info. any other anti-aircraft units in the NR aresenal

Ugh. It's been a while since I've played NR ground that wasn't "Spam V-wings" but I think the AAC was a decent AA unit. Can't remember for sure though.
Posted by: DarthRevansRevenge
« on: January 24, 2017, 05:46:33 PM »

ok thanks for info. any other anti-aircraft units in the NR aresenal
Posted by: Revanchist
« on: January 24, 2017, 11:53:19 AM »

T-1Bs are your primary anti-air tank. They are trash in actual fights unless it's just infantry mop-up, but if your name is LAAT, IDT, or AirStraeker you will be sorry you faced them.
Posted by: GreyStar
« on: January 24, 2017, 10:28:56 AM »

Anyone already know what to do with this sucker or am I going to have to field test it?
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