General first: can we see the starships gain a balanced representation of their anti-fighter guns? it would more evenly show the difference between the ISD I and the ISD II. also, it would give you different reasons to get, say, and ISD I over an ISD II, because, if memory serves, ISD Is, while with less firepower, had more armored turrets and anti-fighter guns, compared to ISD II.
All ship hardpoints are already a representation of their actual weaponry. Nothing was left off. If a ship lacks significant anti-fighter weaponry, it's because that ship canonically lacked anti-fighter weaponry.
Venator: can we see the SPHA-T laser ability added? it would make the effectiveness of the Venator greater, and add a little more balance to the imperial forces when facing era 4/5 NR fleets.
Once we get to abilities we may, however SPHA-Ts weren't necessarily even a thing anymore.
Night Hammer: as it's role was to be a stealth SSD, could it be given the stealth attribute? then it won't feel like just a black executor, when it had more abilities.
The Night Hammer did not have a cloak, just stealth armour, which basically was just the fact that it was black and didn't show up on scanners as easily.
Mon Calamari cruisers: so, don't know if this destroys the balance in the game, could we see the Mon Cal cruisers have untargetable shield hardpoints, to simulate the uniqueness of the individual ships, and the fact that the shield generators are never in the same place.
Pretty sure the only ones that even have a shield hardpoint to begin with are Home One and the MC40a.
Eclipse: PLEASE, can we see Palpatine split from the ship? i know why you did it, but it's the hardest ship to kill in the game. instead, put him on like a ISD or something NOT a superlaser SSD. also, this would make it able to simulate the production of it, by forcing you to build it.
We don't currently plan to. If we did, we probably wouldn't make people pay for it, and we wouldn't make Palpatine go on another ship.