Posted by: Papa Palps
« on: January 02, 2017, 03:21:20 AM »Any news on this? The Antiveryheavy attribute really hurts the damage of a lot of ships with either a 50% or 60% decrease in damage.
Second, I reread your first reply and caught something I missed before: its a quad TURBOlaser?! Like, isn't that ISD-grade weaponry? How did they fit that on a bomber?It's a starfighter grade turbolaser rather than a capital ship grade turbolaser. Technically it's an augmented multi-stage quad laser cannon which is just described as a turbolaser.
Okay I could have sworn the AF's quad lasers did capital damage at one point, but maybe i'm mistaken. I was thinking the AF was underpowered, but after studying it some more I think I finally figured out its selling points.
Still I question having such a powerful weapon on a bomber. If my math is right, the K-Wing does twice as much DPS as a B-Wing even with Bomber Superiority maxed out. Basically K-Wings seem overpowered even with the 2x supply cost in my opinion, and using them over B-Wings also renders Bomber Superiority moot.
So I noticed that the Assault Frigate's quad lasers were nerfed from capital to anti-very light damage. This is all well and good except the K-Wing's quad laser still deals capital damage. Is there a reason for this? Personally I find it weird for a fighters lasers to deal more damage than its warheads against enemy ships. Meanwhile the Assault Frigate takes a hit to its firepower.
Also, why do torpedoes and missiles deal anti-very heavy damage? As far as I can tell no ship has the very heavy armor type. Wouldnt it be simpler if they just did capital damage like normal ship weapons?
Lastly why do A-wings have higher laser damage than X-wings (30 compared to about 25)?