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Topic Summary

Posted by: Corey
« on: November 05, 2016, 12:34:00 PM »

That's what Jonathan was actually talking about, people tend to just not check where they're actually posting their thread. Same thing is probably the cause.
Posted by: Marcos
« on: November 05, 2016, 10:02:05 AM »

hey people i have the same problem but in imperil civil war
Posted by: Jonathan
« on: June 26, 2016, 10:50:18 PM »

Alright, thanks. I'll give it a shot tomorrow and let you know how it goes.
Posted by: Corey
« on: June 26, 2016, 10:37:44 PM »

Yes. That will stop the game from loading those modified files and let it use the default ones.
Posted by: Jonathan
« on: June 26, 2016, 10:36:33 PM »

And just renaming the AI folder will fix it?
Posted by: Corey
« on: June 26, 2016, 10:33:23 PM »

It shouldn't be. I haven't looked at RaW in years, no idea which files it specifically added. If Enum files aren't there, it's no big deal.
Posted by: Jonathan
« on: June 26, 2016, 10:24:40 PM »

Okay, I'm looking around, but I don't see an Enum folder. Is that a problem?
Posted by: Corey
« on: June 26, 2016, 10:17:16 PM »

Republic at War installs their AI changes to the base data folder. This can often break, and when it does, it breaks the AI in any other mod which is installed (since it's overwriting your actual FoC data). To deactivate it while playing other mods, you need to go into your FoC Data/XML folder and remove or temporarily rename the AI and Enum folders in there.
Posted by: Jonathan
« on: June 26, 2016, 10:09:12 PM »

Oops.... Sorry about the wrong location.

And I do also have Republic at War installed. I have the same exact issue on their with the CIS. They don't do anything either.
Posted by: Corey
« on: June 26, 2016, 09:56:50 PM »

First, this is the Ascendancy tech support bit (ICW is down the page more) but I'll leave it here for now so you can find it.

Second, do you have Republic at War installed?
Posted by: Jonathan
« on: June 26, 2016, 09:47:10 PM »

I played the first GC below the tutorial as the Imperial Remnant, spent 50 weeks building up defenses with no interruption, spent 25 more weeks building assault forces with no interruption, and went into battle against Uwlla Lillor on one planet and Treuten Teradoc on another. Neither hero or their allies moved at any point until my forces got within range. There's definitely something going on.
Posted by: Corey
« on: June 26, 2016, 09:38:02 PM »

Are you sure it's the other actual players you're coming across and not just militia?
Posted by: Jonathan
« on: June 26, 2016, 09:28:28 PM »

The AIs don't do anything in GC. The only time an enemy unit will attack me is when I come within its range. They don't move, they don't build, nothing. Is anyone else having trouble with this?
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