Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!

Post reply

Warning: this topic has not been posted in for at least 100 days.
Unless you're sure you want to reply, please consider starting a new topic.
Name:
Email:
Subject:
Message icon:

Verification:
Type the letters shown in the picture
Listen to the letters / Request another image

Type the letters shown in the picture:
What is the name of the planet we live on? Type it backwards then add a 5.:
Who is taking revenge? (lowercase):

shortcuts: hit alt+s to submit/post or alt+p to preview


Topic Summary

Posted by: tlmiller
« on: June 21, 2016, 11:00:16 PM »

I rarely ever use AT-ATs at all. As the PA they're unnecessary and as the IR I might bring in one but just for infinite disposable scouts for my artillery, and even then I retire them to garrison duty after XR-85s come out.

Actually, as the PA I rarely use them either.  But once in a while it's still fun just to dump some AT-AT on the enemy and watch their slow plod of destruction.
Posted by: Revanchist
« on: June 21, 2016, 07:09:28 PM »

As the PA, a good strategy is to pair up 2 AT-AT's with Century Tanks.  Century tanks are absolutely DEVASTATING to infantry, and with their speed and light turbolaser are effective anti-artillery.

I rarely ever use AT-ATs at all. As the PA they're unnecessary and as the IR I might bring in one but just for infinite disposable scouts for my artillery, and even then I retire them to garrison duty after XR-85s come out.
Posted by: tlmiller
« on: June 21, 2016, 03:41:55 PM »

As the PA, a good strategy is to pair up 2 AT-AT's with Century Tanks.  Century tanks are absolutely DEVASTATING to infantry, and with their speed and light turbolaser are effective anti-artillery.
Posted by: derp
« on: June 21, 2016, 01:52:57 PM »

I know people often complain about how bad the pathing is for the AT-AT, there's definitely validity to those statements but I'm gonna tell you how to make them work. The earlier tiers before the XR-85s the AT-AT is the most powerful ground unit and even after the XR-85 they can still be very useful. I have found three in a line told to walk is a great offensive tool with hordes of stormtroopers making a screen for them. Another way you can use them if you don't have the stormtroopers reserves to spam them in horde is to use one unit of artillery to out-range a larger force and use a couple AT-AT in front of them to catch the aggroed enemy forces. I just want to say don't tell AT-AT to attack move just use normal movement, it will save you a lot of headaches.
That's how I make my AT-ATs work.
 
Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!