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Topic Summary

Posted by: PhoenixC279
« on: June 04, 2016, 09:51:51 AM »

Aside from having screwed up firing arcs with half the guns pointing inwards and backwards
Posted by: Pali
« on: May 30, 2016, 03:29:01 PM »

Yep.  All the NR needs to build in space, until it gets a level 3 shipyard, is BACs and Coronas.  A couple of Corellian gunships for scouting purposes never hurt, but the Coronas can handle anti-fighter work just fine.
Posted by: Revanchist
« on: May 30, 2016, 10:41:43 AM »

The Sacheen does suck, but the Corona is actually a fantastic light carrier.

Coronas are better than Quasars when it comes to carriers in my opinion. They take the light screening ability of the Nebulon, mash that together with a decent hangar, and voila. There's a reason my early game FTGU as the NR only uses BACs and these.
Posted by: derp
« on: May 28, 2016, 09:08:07 PM »

The Sacheen does suck, but the Corona is actually a fantastic light carrier.
The Corona's death animation makes me think it's actually a balloon.
Posted by: Helix345
« on: May 28, 2016, 02:26:21 PM »

Quote
Star Destroyers and Tie craft
I agree that tie fighters and many other tie designs are terrible.
Quote
The Sacheen does suck, but the Corona is actually a fantastic light carrier.
I agree with this whole heartedly.
Posted by: Mat8876
« on: May 28, 2016, 05:46:56 AM »

but the Corona is actually a fantastic light carrier.
Particularly with it's "ability" to dodge incoming torps and missiles.
Posted by: Pali
« on: May 28, 2016, 04:59:57 AM »

The Sacheen does suck, but the Corona is actually a fantastic light carrier.
Posted by: derp
« on: May 28, 2016, 03:42:09 AM »

Corona and Sacheens since the AI seems in love with 'em.
Posted by: Revanchist
« on: May 27, 2016, 11:39:45 AM »

Star Destroyers and Tie craft

Hehehe. It is true that ISD 1s are useless (except you tend to get lots for free at the start of most campaigns as the IR), and that most TIE designs are pretty bad combat-wise (Interceptors and Scimitars are good, Bombers are only good if you have a ton of them, which the IR seldom fields).
Posted by: Mat8876
« on: May 27, 2016, 06:05:59 AM »

Star Destroyers and Tie craft
Now you are a brave one saying that in this forum.
Posted by: Jesse220
« on: May 27, 2016, 12:18:04 AM »

Star Destroyers and Tie craft
Posted by: Revanchist
« on: May 26, 2016, 05:10:44 PM »

The MC80 wingless...looks just like something in a toilet bowl...if you catch my drift.

Definitely a unit I'm glad was cut from current versions.
Posted by: PhoenixC279
« on: May 26, 2016, 11:21:05 AM »

Sacheen easily, and marauder.
Posted by: Lord Xizer
« on: May 26, 2016, 11:04:44 AM »

The MC80 wingless...looks just like something in a toilet bowl...if you catch my drift.
Posted by: Revanchist
« on: May 26, 2016, 02:52:00 AM »

Hmm. I'd say my picks for each faction would have to be:

NR: toss-up between the MC-80 Liberty, the Marauder, and the Sacheen. Probably my vote goes to the Marauder.

IR: I have never built a Dreadnought cruiser. I'll gladly trade the extra turbolasers for Ion Cannons and extra fighter squadron of a Strike or the sturdier frame and bomber squadron of a Vindicator.

EotH: not sure as I haven't really played with them enough, but thus far I haven't used a Decimator. Unless their point-defense is as good as it was in the vanilla FoC I really can't see myself using it.

PA: sad to say my vote goes to the Enforcer, despite the fact I really like the ship. I can't justify 2 points for a ship with no hangar and whose primary appeal is some anti-Starfighter weaponry when I can get the amazing (though ugly) IPV and shred fighters much faster.
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