Posted by: kucsidave
« on: March 19, 2016, 04:34:56 PM »Zhe advantages I've been thinking about would be varied from Huge credit income bonuses(mostly thinking about the warlord for this since they won't have a good infrastucture in the beginning), Ground production time decrease for units, time and cost decrease for buildings (I mainly thought about the NR here)
Limited access to special/mercenary units. like happan units for the NR, main IR units fot the warlords, ect.
Things like those.
to your question 1), no I don't think that they should be completely different, but have some differece. Like as I said both IR and PA could have bastion, but while PA could also build the capital up at Entralla, the IR could not.
Akso the Nirauean fortress gave me the basic idea to begin with
I think that is a perfect structure for the Hand.
About the AI problem, I think it would make sense to start as the capital already "built" to prevent problems with the AI. It's just a simple line of code int the GCs this way.
About all the locations wher certain factions could build up their capitals, I don't know. I don't know because I don't know which planets will be present after you rework the GCs to vring the warlords in.
I already started modding my own ICW and started adding capitals to experiment with the idea myself to see what + and - comes out of it and to find locations which I could suggest.
Limited access to special/mercenary units. like happan units for the NR, main IR units fot the warlords, ect.
Things like those.
to your question 1), no I don't think that they should be completely different, but have some differece. Like as I said both IR and PA could have bastion, but while PA could also build the capital up at Entralla, the IR could not.
Akso the Nirauean fortress gave me the basic idea to begin with
I think that is a perfect structure for the Hand.
About the AI problem, I think it would make sense to start as the capital already "built" to prevent problems with the AI. It's just a simple line of code int the GCs this way.
About all the locations wher certain factions could build up their capitals, I don't know. I don't know because I don't know which planets will be present after you rework the GCs to vring the warlords in.
I already started modding my own ICW and started adding capitals to experiment with the idea myself to see what + and - comes out of it and to find locations which I could suggest.