Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!

Post reply

Warning: this topic has not been posted in for at least 100 days.
Unless you're sure you want to reply, please consider starting a new topic.
Name:
Email:
Subject:
Message icon:

Verification:
Type the letters shown in the picture
Listen to the letters / Request another image

Type the letters shown in the picture:
What is the name of the planet we live on? Type it backwards then add a 5.:
Who is taking revenge? (lowercase):

shortcuts: hit alt+s to submit/post or alt+p to preview


Topic Summary

Posted by: Pentastar Enforcer
« on: December 25, 2015, 07:38:45 PM »

It's or the same reason we don't put in Old Republic stuff like the Star Forge and Hammerhead ships.
Different time and in TFA's case, different universe entirely. Also if it's equal to a Praetor it also becomes redundant.

I really just wanted to see a model of the thing that isn't in bad lighting (trust me I've been playing this mod for years, I know who she operates) Thank you guys though, but seriously, will the turrets swivel on corvettes and maybe even the Star Destroyer like they do on the Pentastar Escort Carrier? (I'm pretty sure that is in the main version of the mod, I usually only play balance & flavor submod so that's why I'm asking)

Thanks all for your answers!
Posted by: Lord Xizer
« on: December 24, 2015, 10:56:51 PM »

It's or the same reason we don't put in Old Republic stuff like the Star Forge and Hammerhead ships.
Different time and in TFA's case, different universe entirely. Also if it's equal to a Praetor it also becomes redundant.
Posted by: Pentastar Enforcer
« on: December 24, 2015, 10:34:11 PM »

Course I undersand, I just thoutght as an Easter Egg. Meant as like putting it into the balance and flavor sub mod (wrote the original post at 4:30 in the morning, sorry  :-\\ ) But the turret question is still there - any luck?
Posted by: Corey
« on: December 24, 2015, 01:11:08 PM »

Yeah the "why not" is that it honestly makes equally as much sense to have the Finalizer in the mod as to have the Enterprise. The EU and Force Awakens don't take place in the same universe.

As for turrets, nope.
Posted by: Pali
« on: December 24, 2015, 05:33:55 AM »

TFA is a bit beyond the timeline of ICW, as well as a different storyline.  Doesn't seem right to have it here.
Posted by: Pentastar Enforcer
« on: December 24, 2015, 04:04:10 AM »

With the new update coming out soon, are you guys planning on making turrets on various small ships (such as the good ol' fasioned Corellian Corvette) move around like they do on the Escort Carrier of the PA? Also, I just thought this would be a cool idea with TFA being out and all - making the Finalizer as a hero ship for one of the Imperial factions because hey, why the hell not? Equivalent to like a Praetor or in between a ISDII and a Praetor, making the model would be kind of hard I can imagine but otherwise...?

Just a few thoughts :D
Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!