Posted by: Corey
« on: November 20, 2014, 06:54:56 PM »The easiest way to make the map editor read the mod's files is to place the mod's data contents in your FoC's data folder.
For the second thing, that's usually the result of the TGA file being above a certain size, which doesn't interact well with some video cards.
For the second thing, that's usually the result of the TGA file being above a certain size, which doesn't interact well with some video cards.