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Topic Summary

Posted by: Pali
« on: April 29, 2014, 04:57:47 PM »

Yeah, we've been aware of it for a while. Still, gonna try not to go too overboard with things.

Well, drats.  Here I thought I was being helpful. ;)
Posted by: Corey
« on: April 29, 2014, 10:05:46 AM »

Yeah, we've been aware of it for a while. Still, gonna try not to go too overboard with things.
Posted by: Rovert10
« on: April 29, 2014, 09:36:05 AM »

Yeah funny thing about LAA. For the longest of times, we didn't use it because Ironclad stated it caused instabilities.
However the guys at STA3 decided to say screw it and tried it out. Apparently it works fine and can be used in multiplayer as well with guys without LAA. LAA produces no drawbacks as far as I can tell.
Posted by: Pali
« on: April 29, 2014, 09:28:53 AM »

Not sure if it's been mentioned here elsewhere, but Large Address Aware available at http://www.techpowerup.com/forums/threads/large-address-aware.112556/ fixes the 2GB RAM issue for Sins on newer systems, as well as a number of other programs.  Newer versions of SOGE and the Star Trek Armada 3 Sins mods include it.

I've been playing a lot of modded Sins lately - Armada 3 is fantastic - and since using the above it has not crashed on me once.
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