Posted by: Senza
« on: May 26, 2013, 05:39:22 PM »Fair enough, just thought I'd point these things out. Also, there is on my version, why I don't know, but there is .
The first is a faction specific, particularly in regards to the Hand and Pentastar. While I understand the PA's land unit roster is incomplete and I'm not complaining about that, there is still a serious issue with these two factions. The issue is that they cannot upgrade their units at all, like the Remnant and New Republic can. To illustrate why this is a problem, I'll compare the the Gilzean RGT and T-4B. I'd say the Gilzean is considerably stronger at first. HOWEVER, the T-4B gets huge upgrades. The T4B gets 2 ranks for each of its 3 upgrades. It gets a "tread" upgrade that increases speed by 15 then 30%, damage by 25 then 50%, and damage reduction by 25 then 50%. This is, essentially, an insurmountable advantage and makes it hugely unfair for the factions without upgrades. The Remnant gets upgrades like this too, and I strongly believe the EotH and Pentastar should get them as well!
Secondly there are several maps where there are minor or major positioning disadvantages for some teams, based on positions of mines, etc. I will compile a list of these as I come across them.
Corellia- Also, this map just uh, doesn't work. There's no map preview and when you start nobody has a base or any units.