Self destruct ability for the yevethan thrustships
This is something we'd like to do.
Some of the old pirate units for zsinj to diversify him a bit more
I don't really see the point of this. Those ships would tend to suck.
Wraith and Rogue Squadrons in Hunt for zsinj(wraiths as just a commando unit, Kell with thermal detonator, Donos sniper, Face, Han type, Phanan as medic with heal ability, no space)
Not doable (that's a lot of infantry modeling, skinning and animating, which we don't have the means to do) and if there's one thing the NR does not need, it's more infantry heroes.
Also if the Sluis Van mission could be done that would be quite interesting.
I'm not sure that it would though. Mechanically it'd be very similar to the Katana mission, but arguably for a much worse reward (a bunch of MC80s aren't really a huge gain for the Remnant). Technically it would also be much harder to implement. With the Katana mission we can set the accessibility for Deep Space easily without interfering with the way combat flows, but the system to access Sluis Van would be much different. The missions each would take about 3 months to make, and Pox is already focused on Survival Mode, which we all feel adds a lot more to the game than the Katana Mission.