Posted by: Lord Xizer
« on: March 06, 2013, 03:49:19 PM »You make a good point.
If I remember correctly, even FoC didn't include those videos. CGI animations like that are a bit outside of our skillsets.
then what will be your plans for future mods apart for assendecy which i just bought my sins of a solar empire for ? and will you be doing a little more for the eoth because honestly its a joke so far how it is (no offence) but what it has it very little in the way of others even the penstar i would rate eoth as the worst group to use so just asking will you be beefing it up a bit before bye byes and whats next
will you be doing a little more for the eoth because honestly its a joke so far how it is (no offence) but what it has it very little in the way of others even the penstar i would rate eoth as the worst group to use so just asking will you be beefing it up a bi
then what will be your plans for future mods apart for assendecy which i just bought my sins of a solar empire for ?
so corey your basically saying there will be no thrawns revenge 3?i am just curiousthen what will be your plans for future mods apart for assendecy which i just bought my sins of a solar empire for ? and will you be doing a little more for the eoth because honestly its a joke so far how it is (no offence) but what it has it very little in the way of others even the penstar i would rate eoth as the worst group to use so just asking will you be beefing it up a bit before bye byes and whats next
Again, 3D animation like that isn't something we can do. It's a specific skillset that we don't have, and it's an extremely involved process. It's not because we don't know what's involved, it's because we don't have the time, resources or skillset to do it, in the same way that I know the basic mechanics of hockey, know how to hit a puck, etc but that doesn't mean I'm able to compete with Crosby.
As for "3.0", there won't be a 3.0. We're doing 2.1, and have no plans past that. The main goal with that is to round out a few things, add any improved content made for Ascendancy into ICW, and that kind of stuff. As far as any major additions, there's a new feature related to the era mechanic I'm going to be working on, and a Survival gameplay mode that Pox has done, both of which will be explained later, but that's the meat of it. ICW is a mod. We as a team don't have access to the same resources as an actual game dev company, we're significantly smaller, and don't have access to every facet of the game. The vast majority of the game is hardcoded, and we have to work within those (often very restricting) limitations.