They were all done within a months time. I had to rush like 75% of them and I only spent any real time on really large and major ships.
And it shows. The Battle Dragon and Golans were the only really good ones, and the Sovereign if it hadn't caused all that lag, but that was a pretty solid month of work just to get the few good ones and a huge amount of weird or bad ones. Basically everything in 1.0 was horribly rushed, which is the reason the entire team hates it, and it's taken enough work just to redo the models and skins (here we are 2 years later still doing it), and adding on new Death Clones that have to be redone every time a model gets edited wouldn't help that process
So basically you guys could do it, but you'd have to redo all the units that are new/redone?
and well Corey yes the death clones in 1.0 were unrealistic but its rather unrealistic when ships instantaneously vaporize too...
Im not really asking for you guys to do them its more of a, when do you guys think your gonna be done all the important shtuff enough to bother improving the game in these minor aesthetic areas?
It's not that we could do it. Kalo and Dr. Nick both have some animation skills, but Kalo hasn't been involved in any EaW modding for a long time (and like he said, his version of Max doesn't work), and Dr. Nick works on other more important stuff when he does mod work, which he doesn't have much time for. Certainly not enough to do all the death clones, even if he had no other work to do. I can't animate and I have no intention of learning since I already do virtually all of the modeling and skinning, as well as coding, some mapping and other stuff, so it's probably never going to be done. I prefer the explosions to having shitty death clones. If we're going to do something, we're going to do it properly, and if we did them without knowing how to do them in a way that looks good, then we'd just be redoing them all right when we finished anyways. Doing them would basically be putting a project into Imperial Civil War that would require as much or more work as any version since 1.0 when it's for such a small aspect of the mod that we couldn't even do properly, so I'd rather focus on the other aspects.
Again, with bad death clones, especially ones where it doesn't break up properly (2 parts splitting clean in half trailing two trails of fire, which is ugly as it is), it's still just disappearing. It's just instead of one piece disappearing, it's 2 pieces disappearing. Basically what I'm saying is why put in all of that work to go from unrealistic and weird to just as unrealistic and ugly? Maybe I'll change my mind at some point, but it'd be at the expense of other aspects of the mod, basically.