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Topic Summary

Posted by: vadereclipse
« on: July 19, 2008, 06:31:30 AM »

hard map.
Posted by: Delta 07
« on: July 18, 2008, 11:41:32 PM »

thanks, but would that be a hard map to make or would it be simple?
Posted by: grandadmiralbeck
« on: July 18, 2008, 09:36:41 PM »

yeah, but it's not really a different level, it's the same level but elevated. you couldnt have a walkable area above another.like -__you cant do it.
Posted by: Delta 07
« on: July 18, 2008, 09:20:41 PM »

you can make ramps to a different level right?
Posted by: vadereclipse
« on: July 18, 2008, 07:32:20 PM »

the best you can do is make a fully passable shaft your troops would walk vertically up.
Posted by: Corey
« on: July 18, 2008, 04:56:49 PM »

There are scripts to make doors open and shit like that, but you can't make stuff walk on to an object and use it to get to other places. Units only walk on the actual terrain.
Posted by: lolzlolz
« on: July 18, 2008, 04:52:44 PM »

there arent scripts? that really stinks, ok nevermind
Posted by: Corey
« on: July 18, 2008, 04:10:02 PM »

You can't make maps with more than one level. Even making a bridge requires a lot of visual tricks. Elevators are also not possible.
Posted by: lolzlolz
« on: July 18, 2008, 03:57:37 PM »

if you got the right skydome and made it so it has different levels and made a ontouch script (if this is possible in eaw) then u could do it fairly well actually making there be elevators it'd be cool ;)
Posted by: vadereclipse
« on: July 18, 2008, 03:42:06 PM »

yes. that is possible, if you set only lV factories and barracks to be built and create new props. however, indoors locations are a limitation of the map editor.
Posted by: Delta 07
« on: July 18, 2008, 12:15:29 PM »

Is it possible to make inside Death Star map where you can only use certain units like infantry and maybe light vehicles?
Those working on this mod do so in their own free time and for no pay.
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