Hi i like this mod (especially ur mini-mods
) and i have a few questions. I read this update and i have to saythis is the first mod (as far as know) thats make different types of weapon hardpoints. Thats GREAT! I was always fed why and how can some shitty small ship have same type of turbolasers like my shiny Star Destroyer
About my question, i read this:
9. Weapon Retooling.
The weapon sets of all ships have been redone, nd now include a larger amount of different weapon hardpoints. The new weapons include dual and quad lasers and masers, heavy and light turbolasers and megamasers, new missile types for the Chiss and Empire of the Hand, as well as a few other general improvements.
and i would like to know what exactly will be masers like?? I have read the short description in wookieepedia, but i wonder how it will work in game?
Second question is about octuple heavy turbolasers that uses ISD II-class? Will it be implemented?
Last one:
Is it possible to make some missile types (proton etc...) targetable? I mean it would be if bigger ships will have a point defence system that would be able to shot down some torpedos etc.
OK thank for your answers and your time