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Author Topic: Land Skirmishes  (Read 1889 times)

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January 08, 2020, 04:00:30 PM

Offline Barbagli

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Land Skirmishes
« on: January 08, 2020, 04:00:30 PM »
I know this have been probably acknowledged since centuries, but, uhm, the AI is not working in the land skirmishes - not always, but most time they stay idle without conquering mines etc., attacking only with some pitiful infantries. But sometimes it works fine. Is there some kind of logic behind this? Like, maybe only some particular factions work on some particular land maps? Has anybody found a sense in it?

Unrelated and quite stupid question. Since I've only played the huge Galactic Conquests until today, I gotta ask: if I start a "historical" GC in age 2, let's say, and I kill my leader Thrawn, am I gonna get the Palps man?

January 26, 2020, 02:11:16 PMReply #1

Offline Kasey00

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Re: Land Skirmishes
« Reply #1 on: January 26, 2020, 02:11:16 PM »
I know this have been probably acknowledged since centuries, but, uhm, the AI is not working in the land skirmishes - not always, but most time they stay idle without conquering mines etc., attacking only with some pitiful infantries bazoocam. But sometimes it works fine. Is there some kind of logic behind this? Like, maybe only some particular factions work on some particular land maps? Has anybody found a sense in it?

Unrelated and quite stupid question. Since I've only played the huge Galactic Conquests protonvpn. until today, I gotta ask: if I start a "historical" GC in age 2, let's say, and I kill my leader Thrawn, am I gonna get the Palps man?

I did notice AI is not working in the land skirmishes but did not pay much attention to it. But now I get it.
« Last Edit: January 28, 2020, 01:50:15 AM by Kasey00 »

January 27, 2020, 01:07:51 AMReply #2

Offline Zardnaar

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Re: Land Skirmishes
« Reply #2 on: January 27, 2020, 01:07:51 AM »
AI units have been sticking to the map on the LZs.

 Usually those flying speeders the EotH uses.

 Pathfinding is also bad on a lot of maps.

 

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