Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!

- Chatbox: For random chatting, mod questions/suggestions go in the actual forums.

Author Topic: How can I disable those third fleets from spawning?  (Read 42 times)

0 Members and 1 Guest are viewing this topic.

October 11, 2019, 10:22:25 AM

Offline Arcana

  • Recruit
  • *
  • Posts: 1
  • Approval: +0/-0
    • View Profile
How can I disable those third fleets from spawning?
« on: October 11, 2019, 10:22:25 AM »
Hi,

Absolutely love this mod and the way it plays, with one exception -

Those never-to-be-sufficiently-cursed third-party fleets that randomly appear sometimes to scotch a perfectly good battle. For one thing, they always spawn where the attacker does so the defender is at a massive advantage. For another, I'm sorry to say that I just can't bring myself to find them fun - I'm happy fighting the people I'm supposed to be fighting, and it leads to me Save-scumming in case they turn up - I just then reload the save if they do and fight the battle properly.

With that in mind, is it possible to turn them off somehow in the config files? I have heard previously it was done by editing InvadingFleet.lua to reduce the attack_chance, however the values appear different...that thread was from 2012 and I imagine the mechanics have been jiggled about a bit since then, because in my InvadingFleet.lua the value is already at zero(!?).

Any help here would be appreciated :)

 

Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!