I was hoping to modify the weapon ranges of starships. When I modify the hardpoint XML files, all ships jump into the battle with the hardpoints completely missing, with the ships flaming as if having taken damage. Even if I change just one hardpoint on just one ship, all ships in the game are affected. What am I doing wrong?
Second, how can I modify the firing range of ground vehicles?
Here is an example. Nothing is modified except the hardpoint range.
<Type> HARD_POINT_WEAPON_ION_CANNON </Type>
<Death_Explosion_Particles> Large_Explosion_Space_Empire </Death_Explosion_Particles>
<Fire_Inaccuracy_Distance> Fighter, 40.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Bomber, 70.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Transport, 70.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Corvette, 7.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Frigate, 1.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Capital, 10.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> SuperCapital, 1.0 </Fire_Inaccuracy_Distance>