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Author Topic: Ideas for planets  (Read 280 times)

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April 25, 2018, 12:16:15 AM

Offline Illidan Stormrage

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Ideas for planets
« on: April 25, 2018, 12:16:15 AM »
So this is something i want to express becasuse i feel like Star wars needs more variety in the planets we see.
Most are either:
A: Mining planets
B: Casino or Cantina places
C: Deserts
D: Wastelands
E: Huge Mega Cities
F: Snow Planets

So i prepose that we each take the time to come up with a cool planet. (does not need a name but describe how it be)

So my idea is rather simple

Stomier(or maybe Stormon IV)
Climate: warm climate(IE: landmasses with rich soil and outposts on islands manned by Shoretroopers)
Planetary Goverment: A Imperial Obligargy(highly loyal Imperial world)
History: Once a world that had a pirate problem the planet had heavy Imperialization. The Planet does have some criminal activity in certain areas, but mostly on the less Imperialized area. Most criminals are spice and weapons dealers. The planet is alos the site of Tie fighter and Imperial Walker production. The main urban cities are guarded by small Imperial patrols while the more crimefill areas have some light walkers to fight off Black sun and other gangs. The planet also has a unqiue weather system.
Capital City: Morgram?
Unique feature: It has a city often describe as "Rat town" where criminals gather and plan. Its like a favela from Brazil but run mostly by criminals and most smugglers go to deal their. The Empire has made attempts to clear it out but this is one of the last criminal hotspots in the area. In addition the planet has a unique type of weather system where shields are require to protect cities and outpost from Tornadoes. Some farmers are too stubborn and just build their farm houses in the ground. The Empire often studies these storms to see what causes them and to test if the walkers could resist such storms. Every time a Tornado dissipates, more spawn which often leads to Empire delaying travel between locations. However rumors suggest that their are groups of extremists rebels who have personnel Vendettas against this planet hide out and cause many of the terrorist attacks on Imperial food storage and infrastructure. They believe to hide in these Tornado badlands in order to avoid the Empire. No one knows their motives but know they are not people from the planet.
"The Empire did nothing wrong obviously" :)
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April 25, 2018, 10:37:53 AMReply #1

Offline Operator-Chan

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Re: Ideas for planets
« Reply #1 on: April 25, 2018, 10:37:53 AM »
Chan-prime of the clip-clip system

this planet is inhabited by chans with varying personalities and physical appearances
 (gtg,have to change classes soon. will add more later)
Mandalorian Admiral  named Ruusan ¬®operator-chan" Vau ,bringing the fight to rebel aruetii ( traitors, foreigners, outsiders).

also admiring my senpai(s).(Kucidave and Lcpl.liru)*notice me senpai(s)*
92% of teens have moved on to (c)rap. if you are one of the 8% who listen to real music, copy and paste this into your sig

April 28, 2018, 04:15:40 PMReply #2

Offline Mitthrawnuruodo

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Re: Ideas for planets
« Reply #2 on: April 28, 2018, 04:15:40 PM »
A big rock planet with deep twisting cavern systems and natural electronic interference caused by the strength of the magnetic core. This makes it ideal for establishing secret bases and facilities - pirates and smugglers use the planet for hiding. But conducting warfare in the caves can be a nightmare when your sensors and communications are cut off. The planet was useful as a base for the Republic since the Droid Army couldn't operate in the caverns, but when the Galactic Civil War started, the Rebels attempted to establish bases which led to the "ghost war" with the Empire pushing deeper into the planet. Battalions have been lost with no trace, and there are myths that they survived and just carried on fighting each other down there.


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