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Author Topic: Greater Maldrood Stronk  (Read 7454 times)

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December 06, 2017, 09:37:17 PM

Offline derp

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Greater Maldrood Stronk
« on: December 06, 2017, 09:37:17 PM »
Greater Maldrood is strong even at the beginning of the game.
You get a lot of ISD-IIs and those crimsons command vessels are amazing.
My only regret was finding the AT-AT General Hero rather late in this campaign because he give a 50% discount to AT-ATs.
« Last Edit: December 06, 2017, 09:38:52 PM by derp »
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December 07, 2017, 02:46:56 AMReply #1

Offline Pentastar Enforcer

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Re: Greater Maldrood Stronk
« Reply #1 on: December 07, 2017, 02:46:56 AM »
They certainly have a lot more strength than people give them. Looking forward to seeing them in the full release of 2.2
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December 08, 2017, 11:11:57 PMReply #2

Offline Lord Xizer

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Re: Greater Maldrood Stronk
« Reply #2 on: December 08, 2017, 11:11:57 PM »
Trust me they have serious weaknesses. They are weak fighter wise and anti fighter wise.
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December 09, 2017, 03:12:32 PMReply #3

Offline derp

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Re: Greater Maldrood Stronk
« Reply #3 on: December 09, 2017, 03:12:32 PM »
Trust me they have serious weaknesses. They are weak fighter wise and anti fighter wise.
I usually tend to use the strong units and avoid the weak ones but I do believe you.
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December 09, 2017, 03:36:56 PMReply #4

Offline Lord Xizer

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Re: Greater Maldrood Stronk
« Reply #4 on: December 09, 2017, 03:36:56 PM »
I usually tend to use the strong units and avoid the weak ones but I do believe you.

Beware the NR fighter swarms...all I'm gonna say there
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

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January 15, 2018, 12:49:22 AMReply #5

Offline Keran

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Re: Greater Maldrood Stronk
« Reply #5 on: January 15, 2018, 12:49:22 AM »
Odd, typically I countered their fighters with Gladiators and Arquitens (not sure I spelled that right) which seemed to do well. In Era 2 I think you get access to the Patrol Craft (the small pirate one) and the things in groups of four absolutely shred incoming fighters.

January 15, 2018, 03:45:49 AMReply #6

Offline Lord Xizer

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Re: Greater Maldrood Stronk
« Reply #6 on: January 15, 2018, 03:45:49 AM »
Odd, typically I countered their fighters with Gladiators and Arquitens (not sure I spelled that right) which seemed to do well. In Era 2 I think you get access to the Patrol Craft (the small pirate one) and the things in groups of four absolutely shred incoming fighters.

Not 60 E wings on admiral difficulty lol
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

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January 15, 2018, 12:37:25 PMReply #7

Offline Ordo

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Re: Greater Maldrood Stronk
« Reply #7 on: January 15, 2018, 12:37:25 PM »
Their strength is more or less offset by really tough starting position though. There are so many avenues from which you can get attacked at start.

January 15, 2018, 03:40:55 PMReply #8

Offline Keran

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Re: Greater Maldrood Stronk
« Reply #8 on: January 15, 2018, 03:40:55 PM »
Not 60 E wings on admiral difficulty lol

*blinks at the number* Wow. Well, then.

January 16, 2018, 01:49:17 PMReply #9

Offline Lord Xizer

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Re: Greater Maldrood Stronk
« Reply #9 on: January 16, 2018, 01:49:17 PM »
*blinks at the number* Wow. Well, then.

NR late game fighter spam is lethal
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

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February 04, 2018, 05:49:38 PMReply #10

Offline Grand Admiral Jeff

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Re: Greater Maldrood Stronk
« Reply #10 on: February 04, 2018, 05:49:38 PM »
NR late game fighter spam is lethal
Just use the IPV patrol crafts and use their ability when E-Wings are in the battle.

February 06, 2018, 07:38:00 AMReply #11

Offline Recursion

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Re: Greater Maldrood Stronk
« Reply #11 on: February 06, 2018, 07:38:00 AM »
The Crimson VSD's though they they are amazing in terms of firepower, I do have to agree in the fighter department

February 06, 2018, 11:21:28 AMReply #12

Offline Lukii0141

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Re: Greater Maldrood Stronk
« Reply #12 on: February 06, 2018, 11:21:28 AM »
But the Greater Malrood have great bombers/fighters ( arc-170 ) even if they dont have many fighters

February 11, 2018, 10:16:06 AMReply #13

Offline Squasher04

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Re: Greater Maldrood Stronk
« Reply #13 on: February 11, 2018, 10:16:06 AM »
Their strength is more or less offset by really tough starting position though. There are so many avenues from which you can get attacked at start.

I've heard of this as well

February 11, 2018, 10:11:24 PMReply #14

Offline fireball900

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Re: Greater Maldrood Stronk
« Reply #14 on: February 11, 2018, 10:11:24 PM »
Does the AI survive that well? Considering the habit EAW AI has of going 'I took the space over this planet, so I am going to hold it, even if my homeworlds are in danger!'

February 15, 2018, 05:18:39 AMReply #15

Offline Jagen Eripsa

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Re: Greater Maldrood Stronk
« Reply #15 on: February 15, 2018, 05:18:39 AM »
Odd, typically I countered their fighters with Gladiators and Arquitens (not sure I spelled that right) which seemed to do well. In Era 2 I think you get access to the Patrol Craft (the small pirate one) and the things in groups of four absolutely shred incoming fighters.

Personally I use the Crusader Corvette buildable with the Asteroid Base (Thanks Leonia Tavira !). That's a powerful anti-fighter ship I think. And if I can't assemble them, Secutors are definitively the best fighter-carriers ever. :D
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February 15, 2018, 01:10:40 PMReply #16

Offline Recursion

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Re: Greater Maldrood Stronk
« Reply #16 on: February 15, 2018, 01:10:40 PM »
Does the AI survive that well? Considering the habit EAW AI has of going 'I took the space over this planet, so I am going to hold it, even if my homeworlds are in danger!'

The AI were pretty challenging for me

February 15, 2018, 02:13:56 PMReply #17

Offline 0ffkilter

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Re: Greater Maldrood Stronk
« Reply #17 on: February 15, 2018, 02:13:56 PM »
Fighting them in the demo wasn't too bad - for me they just spammed gladiators and providences, both of which are easy to take out with capital ships + anti fighter fighter frigates. 

They also had a habit of sort of retreating damaged gladiators, so at the end of the fight it was just half hp gladiators everywhere. 

February 15, 2018, 02:31:01 PMReply #18

Offline Recursion

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Re: Greater Maldrood Stronk
« Reply #18 on: February 15, 2018, 02:31:01 PM »
Fighting them in the demo wasn't too bad - for me they just spammed gladiators and providences, both of which are easy to take out with capital ships + anti fighter fighter frigates. 

They also had a habit of sort of retreating damaged gladiators, so at the end of the fight it was just half hp gladiators everywhere.

agreed a few gladiators manageable, a lot of them, it can get out of hand if you don't know what your doing

February 15, 2018, 02:35:04 PMReply #19

Offline 0ffkilter

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Re: Greater Maldrood Stronk
« Reply #19 on: February 15, 2018, 02:35:04 PM »
agreed a few gladiators manageable, a lot of them, it can get out of hand if you don't know what your doing

I guess it also depends if they're attacking or defending.  If you're defending you can just arrange your ships in a tight cluster and let them run into you because they don't have too much firepower. 

If you have to attack, it can get a bit messy if your ships end up facing the wrong way

 

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