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Author Topic: Adding new structures  (Read 890 times)

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September 05, 2017, 06:17:56 PM

Offline demcalves

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Adding new structures
« on: September 05, 2017, 06:17:56 PM »
So I've tried adding other structures for new factions and I get a game breaking bug, for example:

Try creating a new faction for GC
Try adding a preexisting structure, like the droid works and recode it so that it belongs to this new faction
Create a GC with this new faction with a structure

Whenever the player auto resolves a land battle confrontation with this faction with the new structure, it causes this bug. This is annoying and limiting because the AI uses auto resolve to fight other AI.

How do I solve this problem

*I dont have xml code for this

September 05, 2017, 06:38:22 PMReply #1

Offline Slornie

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Re: Adding new structures
« Reply #1 on: September 05, 2017, 06:38:22 PM »
Try GroundBases.xml.
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September 09, 2017, 06:25:05 PMReply #2

Offline demcalves

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Re: Adding new structures
« Reply #2 on: September 09, 2017, 06:25:05 PM »
Interesting, so that GroundBases.xml factors the AI in auto resolve? That's really interesting.

 

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