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Author Topic: New ground unit ideas  (Read 1524 times)

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June 13, 2017, 10:51:37 AM

Online General Grievous

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New ground unit ideas
« on: June 13, 2017, 10:51:37 AM »
so I thought for a while about 4 possible new ground units.

1. motars
type: infantry
description: fires a artillery shell into the air and does a lot of damage to infantry. sets up like a eweb gun.
Factions: Any faction can have them, but I think they would be great for the EOTH as I know Corey wants to redo the hand's ground forces

2. fanatics
type: infantry
description: when deploy it is two characters with bombs strap to their chests they are really design to blow up buildings and heavy vehicles.
factions: Really just the NR.

3. flametroopers
type: Infantry
Description: carries a short range weapon that does amazing damage to infantry but really weak against vehicles.
Factions: All

4. http://starwars.wikia.com/wiki/SD-9-series_battle_droid
(read it)
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June 13, 2017, 11:24:56 AMReply #1

Online GreyStar

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Re: New ground unit ideas
« Reply #1 on: June 13, 2017, 11:24:56 AM »
We could give ensalved aliens bombs to their chests or prisoners with thermal detonator collars as the IR and PA versions of the non-canon fanatic. Except these units would be pseudo-canon.

June 13, 2017, 12:07:40 PMReply #2

Online Bucman55

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Re: New ground unit ideas
« Reply #2 on: June 13, 2017, 12:07:40 PM »
We could give ensalved aliens bombs to their chests or prisoners with thermal detonator collars as the IR and PA versions of the non-canon fanatic. Except these units would be pseudo-canon.
I don't know about for the PA. Maybe Eriadu or Maldrood.

June 13, 2017, 12:51:02 PMReply #3

Offline Slornie

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Re: New ground unit ideas
« Reply #3 on: June 13, 2017, 12:51:02 PM »
Or Zsinj - he did have brainwashing programmes to produce sleeper agents to infiltrate the NR military.
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June 13, 2017, 07:32:01 PMReply #4

Offline thdhted

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Re: New ground unit ideas
« Reply #4 on: June 13, 2017, 07:32:01 PM »
Honestly, the fanatics idea sounds PERFECTLY suited to the Yvethans. They're fanatical enough to do it in the first place, and their pilots were known for suicide bombing.
"When in war, men must die, they can't be managed to their deaths, they must be led."

June 14, 2017, 02:08:10 PMReply #5

Offline Jesse220

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Re: New ground unit ideas
« Reply #5 on: June 14, 2017, 02:08:10 PM »
1. New Republic Walkers

2. Imperial Remnants New Star Destroyer

3. More ships for the Empire of the hand

June 14, 2017, 02:42:41 PMReply #6

Offline Helix345

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Re: New ground unit ideas
« Reply #6 on: June 14, 2017, 02:42:41 PM »
I don't think that the nr, with there emphasis on preserving life, would use fanatics. As for the imperial version, that's something I could definitely see.

June 14, 2017, 04:35:11 PMReply #7

Offline t78

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Re: New ground unit ideas
« Reply #7 on: June 14, 2017, 04:35:11 PM »
The SD-9 and the SD-10 provide an interesting tech-progression. Say, SD-9 for eras 1-2, joined by the tougher 10 in era 3. Perhaps something tech-heavy Eriadu might use if they conquer Balmorra?

What would make them different from other units though? The ability to swap weapon loadout? Perhaps a limited ability too take cover like infantry?



Any chance of sentinals for era 3? Perhaps not buildable, but occasionally spawned at Byss. Lowers effectiveness of enemy troops (and sometimes your own) due to the fear factor.
http://starwars.wikia.com/wiki/Imperial_Sentinel

June 14, 2017, 08:44:36 PMReply #8

Offline tlmiller

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Re: New ground unit ideas
« Reply #8 on: June 14, 2017, 08:44:36 PM »
With the XR-85, there's less than no reason to have another heavy unit in Era 3+.  Unless the team moved XR-85's to other factions and gave the SD series to the IR proper.
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June 15, 2017, 12:07:29 AMReply #9

Offline Rogue66X

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Re: New ground unit ideas
« Reply #9 on: June 15, 2017, 12:07:29 AM »
What really needs to be done is find a way to where infantry become a bigger part of battles besides being used to capture landing zones

June 15, 2017, 12:21:28 AMReply #10

Offline tlmiller

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Re: New ground unit ideas
« Reply #10 on: June 15, 2017, 12:21:28 AM »
What really needs to be done is find a way to where infantry become a bigger part of battles besides being used to capture landing zones

They've been working on trying to make infantry have more usefulness, but without making them OP'd, it's rather hard.
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June 15, 2017, 09:35:43 AMReply #11

Offline Impyness

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Re: New ground unit ideas
« Reply #11 on: June 15, 2017, 09:35:43 AM »
I was instantly reminded of this http://starwars.wikia.com/wiki/Ewok_Handler


June 15, 2017, 12:29:48 PMReply #12

Offline t78

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Re: New ground unit ideas
« Reply #12 on: June 15, 2017, 12:29:48 PM »
Infantry generally do city fighting whilst vehicles fight in open country.

With that... what if cities had small spaces and walkways only infantry could fit along, whilst every building could be occupied like a bunker? Infantry go 'house to house', and if an enemy infantry group is in a neighbouring house they fight it out? Essentially two bunkers firing at each other. Such buildings cannot be destroyed, but once their health bar is at zero, the infantry are forced out (most killed in this process) and the building gets reset to full health.

June 16, 2017, 07:01:07 PMReply #13

Online General Grievous

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Re: New ground unit ideas
« Reply #13 on: June 16, 2017, 07:01:07 PM »
I also think that making units that tie in to modern infantry like light mortar teams, flame troopers, Suicide bombers(like the fanatics from command and conquer Tiberium Wars )
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June 18, 2017, 05:21:55 PMReply #14

Offline Laimis

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Re: New ground unit ideas
« Reply #14 on: June 18, 2017, 05:21:55 PM »
finally something interesting: Balmora droids, should be nice, like dark troopers:

June 19, 2017, 02:13:44 AMReply #15

Offline Rogue66X

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Re: New ground unit ideas
« Reply #15 on: June 19, 2017, 02:13:44 AM »
that's another thing to alot of galactic armies used droids in there armies, wouldn't it be possible that imperials would be forced to use droids to fill out there ranks a bit or at least for support and no i am not suggesting you add cis droids (i absolutely hate those things)

June 19, 2017, 02:26:31 AMReply #16

Offline Rogue66X

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Re: New ground unit ideas
« Reply #16 on: June 19, 2017, 02:26:31 AM »
well i have another idea in real life there are sniper rifles that are capable of piercing light and medium armor on vehicles is there anything that in star wars and if there was it probably wouldn't pierce an at-at

June 19, 2017, 11:02:14 PMReply #17

Offline Corey

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Re: New ground unit ideas
« Reply #17 on: June 19, 2017, 11:02:14 PM »
We have no plans to do any of those droid types. They're very rare and obscure, don't really offer that much functionally, and with the limited amount of infantry we have the resources to make, we have much better options. As far as stuff like snipers, we're trying to diversify infantry functions a bit, but the problem with snipers when we've done them in the past is that units don't account for terrain differences while targeting, which gets more problematic the farther away they get. Most times, snipers tend to just shoot the ground.
« Last Edit: June 19, 2017, 11:04:54 PM by Corey »
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June 20, 2017, 01:14:57 AMReply #18

Offline Rogue66X

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Re: New ground unit ideas
« Reply #18 on: June 20, 2017, 01:14:57 AM »
For the shadow hand gc would it be possible for palpatine to train dark jedi???

June 22, 2017, 04:35:38 PMReply #19

Offline Jesse220

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Re: New ground unit ideas
« Reply #19 on: June 22, 2017, 04:35:38 PM »
A new Tie Walker for the Imperials perhaps?

 

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