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I agree with this, like a build limit on earlier eras but as you approach the period right before and after order 66 take the limit off.
I'd imagine an isd era would have them just as four or five hero units with the first T.I.E model, not the Ln version, to have at least some difference between them and ICW. As small an easter egg as possible without overdoing it.Personally, I was very intrigued by the suggestion that pre-clone wars conflicts would be looked at. Stark-Hyperspace War battles? Kaloth Battlecruisers? Republic special forces and Tarkin's paramilitary? That would be different. Come to think of it, how is combat different? Are fighters more/ less important? Cruisers? etc..I keep imagining a progressions system where with each era/ conflict, you graduallly determine how the seperatists and the republic re-militarise. What ratio clone/non-clone/ droid do you have as troops? All clone? All droid? Non-clone biologicals as auxilliaries? Or the other way round? Quick Spaarti cylinders or the more-stable Kamino process? Converted freightors for the seperatists or specialised proper warships? Perhaps you could choose a tech tree, or it could be chosen via specific actions like its a strategy rpg? It would be like mass effect, only after you've saved a planet, instead of getting a relationship with a crewmember, you get an army instead! (I've done some thinking about this, and I can't see how it would be impossible- a large tech tree with 'branches' that can't all be accessed at once doesn't seem impossible....the warlords could end up with very different rosters depending on what they conquer)I guess I'm trying to suggest a compromise made from everyone's ideas. Of course it depends on the scale of the thing and the plans of the team, so we won't know for sure for some time.
I think it would be cool (although possibly hard from a roster perspective) to have the era's be real eras of the republic, being rather historical, with only the last 2 being clone wars era & the titular fall of the republic era. So that era 1 was...I don't know, the ancient sith wars, era 2 was the Mandalorian wars, etc. So that while the republic was in every era, the other factions would essentially be completely different in each era. This would, however, make multi-era games if not impossible, highly...unusual.