0 Members and 2 Guests are viewing this topic.
AI Changes:Fleets should no longer take the longest possible route they can figure out around the galaxy.AI defense fleets will not sit under space stations.
Having small carriers in orbit (ie Ton-Falk, Quasar) allows use of a fighter on ground. If destroyed, the carrier dies as well.
They're brought in the same way you handle any other units, but they're built on the space tab and their transport is a unit in its own right. It's like a Han/Chewie situation. They're very powerful, but you only get one, and air units are a lot more vulnerable generally.
Did you purposely leave at the IR event out of the run down or has that been taken out?
why do u hate america? if it were not for us u guys would be lost. i mean we invented the tv, we invented the internet, cars and we even went to the planet moon. we won all the wars and we always help the little countries who cant fight and we give food to poor people.
The IR is essentially part of the NR for the HTZ campaign to reflect the Solo-Rogriss alliance. It isn't in that campaign as its own faction at all.