First times Sins player because I heard it was pretty good and also play ICW so of course wanted to get the Thrawn's Revenge mod for it because why not?
1. Level cap for capital ships?
I'm a huge Warcraft 3 fan, so of course the idea of upgradable capital ships is something I am absolutely in love with due to my experiences in WC3, but I've heard the level cap for ships in Sins is 10 WC3 but they don't have all of their abilities fully upgradable? Is this changed for TR?
2. Recommended way to do research.
I've already played ICW and fell in love with the NR, just want to know more about the specifics of their culture due to not having yet had the time to take a look at the tree and actually play Ascendancy.
3. Recommended ship composition.
I know the NR is micro heavy and favors quality over quantity (MC line much?) But I ask what units should I focus on as my composition, and no, I'm not going to specialize in boarding parties.
4. Capital Ships?
As far as I know in ICW you focus on phasing out ISDs for ISD2s and same for MC80s for 80Bs, and then for 90s, and then a decision between Nebulas, 90s, and Majestics, with 90% of people going with the Nebulas, 9% going with the 90s as something other then defense, and 1% going with sniper Majestics. But apparently in this the MC80 (and maybe Republic Star Destroyer) are the colonizer capital ships style from Sins?
5. Different ship comp?
A minor question I would know the answer to if I played one game of Ascendancy, but are the ship types locked to their canon style fighter compliments or can I change them to what I want?