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Author Topic: Expanded Ship Names  (Read 7222 times)

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October 16, 2016, 07:04:52 PM

Offline Jorritkarwehr

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Expanded Ship Names
« on: October 16, 2016, 07:04:52 PM »
A set of improvements and additions to the individual ship names.


Lists were created for almost every ship in the mod, drawing from legendary sources when possible. (E.g: Flurry, Thurse, and Battle Dog for Quasar Fires)


Petroglyph's name lists are revisited to fit the new setting, with defectors, destroyed vessels, and ships of ICW heroes removed as well as appropriate additions.


Download here:
https://www.dropbox.com/sh/ydou9uajei04b93/AAAN9O7fv7KjadBfq7VUvlLfa?dl=0

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This mod is a custom modification and was neither created nor is it supported by the Thrawn's Revenge team. The Thrawn's Revenge team is not responsible for any negative effects from installing these files nor can they be held responsible for fixing any issues which arise from them.
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« Last Edit: October 16, 2016, 07:23:01 PM by Jorritkarwehr »

October 16, 2016, 08:46:52 PMReply #1

Offline StarBornMichaelh165

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Re: Expanded Ship Names
« Reply #1 on: October 16, 2016, 08:46:52 PM »
I would like for all Ships to have Customers names in the mod too man. Like a Super Star Destroyer name the Last hope of the Empire.
« Last Edit: October 16, 2016, 08:49:14 PM by StarBornMichaelh165 »
Greetings my people and welcome to the United Species Republic. Come and join the Republic that is not Like any Republic you never know before come join today. Oh and check out my YouTube and my Fan Fiction Profile OK Everyone.
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October 17, 2016, 09:58:42 PMReply #2

Offline Mith

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Re: Expanded Ship Names
« Reply #2 on: October 17, 2016, 09:58:42 PM »
Does this work for Vanilla 2.15 ICW, or is it for Balance and Flavor?

October 17, 2016, 11:46:16 PMReply #3

Offline Jorritkarwehr

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Re: Expanded Ship Names
« Reply #3 on: October 17, 2016, 11:46:16 PM »
It's for 2.15, though compatibility with Balance and Flavor (or any other submod) can be accomplished by copying the two <ShipNameTextFiles> sections in this GameConstants over the default section in the other mod.

December 09, 2016, 10:34:14 AMReply #4

Offline DarthRevansRevenge

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Re: Expanded Ship Names
« Reply #4 on: December 09, 2016, 10:34:14 AM »
great! just hope this mod will work when 2.2 comes around.
do you know what really makes me mad? that the NR didn't make as many different SSDs as the empire. they would have won much faster had they done so. it's just not fair. but, if their were more NR SSDs, they would be absolute SUPER-CARRIERS.

but, i'm a member of the PA at heart, and my wish here is to join the ranks of grand admirals... sorry, the elite imperial alignment

December 11, 2016, 08:19:58 PMReply #5

Offline Jorritkarwehr

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Re: Expanded Ship Names
« Reply #5 on: December 11, 2016, 08:19:58 PM »
Not immediately, but I intend to update it rather quickly.

January 17, 2017, 02:12:08 PMReply #6

Offline DarthRevansRevenge

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Re: Expanded Ship Names
« Reply #6 on: January 17, 2017, 02:12:08 PM »
good
do you know what really makes me mad? that the NR didn't make as many different SSDs as the empire. they would have won much faster had they done so. it's just not fair. but, if their were more NR SSDs, they would be absolute SUPER-CARRIERS.

but, i'm a member of the PA at heart, and my wish here is to join the ranks of grand admirals... sorry, the elite imperial alignment

March 04, 2017, 03:13:06 PMReply #7

Offline Jorritkarwehr

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Re: Expanded Ship Names
« Reply #7 on: March 04, 2017, 03:13:06 PM »
I've just updated the mod files to allow compatibility with the 2.2 Demo, as well as revisited, larger lists for many ships.

March 27, 2017, 08:12:44 PMReply #8

Offline Director Krennic

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Re: Expanded Ship Names
« Reply #8 on: March 27, 2017, 08:12:44 PM »
Custom names would be awesome.
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The power that we are dealing with here; is immeasurable


March 27, 2017, 08:17:38 PMReply #9

Offline Admiral Stephen

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Re: Expanded Ship Names
« Reply #9 on: March 27, 2017, 08:17:38 PM »
I think this is a great idea! I don't know why, but I always liked seeing the names on the different ships when you scroll over them. Thanks!
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March 28, 2017, 07:42:07 PMReply #10

Offline Director Krennic

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Re: Expanded Ship Names
« Reply #10 on: March 28, 2017, 07:42:07 PM »
No Problem
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March 28, 2017, 09:50:22 PMReply #11

Offline Jorritkarwehr

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Re: Expanded Ship Names
« Reply #11 on: March 28, 2017, 09:50:22 PM »
It's a small detail, but I've always liked seeing the individual names. It feels just a bit empty for ships not to have them.


As far as custom names go, all you have to do is add them to the appropriate text file. Names near the top of the file tend to show up more.

April 02, 2017, 12:32:30 PMReply #12

Offline the_trots

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Re: Expanded Ship Names
« Reply #12 on: April 02, 2017, 12:32:30 PM »
This is very nice thank you.

April 11, 2017, 08:15:45 PMReply #13

Offline Director Krennic

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Re: Expanded Ship Names
« Reply #13 on: April 11, 2017, 08:15:45 PM »
Jorrity I meant in game where if its a new ship I made I could name it.
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April 11, 2017, 08:23:31 PMReply #14

Offline Bucman55

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Re: Expanded Ship Names
« Reply #14 on: April 11, 2017, 08:23:31 PM »
Jorrity I meant in game where if its a new ship I made I could name it.
If you go to Gameconstants.xml and find the list of ships with names (you'll have to search as I don't remember where that is off the top of my head) you can add in the ship and what text file it needs to get its name from.

April 12, 2017, 09:14:09 PMReply #15

Offline Director Krennic

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Re: Expanded Ship Names
« Reply #15 on: April 12, 2017, 09:14:09 PM »
In game wise...
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April 12, 2017, 11:08:59 PMReply #16

Offline Corey

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Re: Expanded Ship Names
« Reply #16 on: April 12, 2017, 11:08:59 PM »
You can't make it so you can give ships custom names while ingame.
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