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Author Topic: Era One - Galactic Conquest Breakdown  (Read 4479 times)

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September 25, 2016, 08:28:40 PMReply #20

Online Corey

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Re: Era One - Galactic Conquest Breakdown
« Reply #20 on: September 25, 2016, 08:28:40 PM »
Is Zsinj now considered a era 2 Gc?

Yeah. It really should have been all along.

Reaper was already long commissioned by that point and had been in service under Kaine for about 4 years. Wouldn't make sense to have her buildable.

I say buildable only in terms of the game mechanic, I don't mean to imply that it would have been actually built in story terms at this point, just that we'd make the player pay/wait to actually start using it for balance reasons, in the same way that we separated Jerec and Sysco.



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September 25, 2016, 08:39:26 PMReply #21

Offline AdmrialThrawn2

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Re: Era One - Galactic Conquest Breakdown
« Reply #21 on: September 25, 2016, 08:39:26 PM »
Yeah. It really should have been all along.

I say buildable only in terms of the game mechanic, I don't mean to imply that it would have been actually built in story terms at this point, just that we'd make the player pay/wait to actually start using it for balance reasons, in the same way that we separated Jerec and Sysco.
So here is a interesting question how many Gcs will Maldrood be in? I am kind of nervous they will be in the least GCs of all the warlords.
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September 26, 2016, 04:42:40 PMReply #22

Offline Darth Red

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Re: Era One - Galactic Conquest Breakdown
« Reply #22 on: September 26, 2016, 04:42:40 PM »
One random question: will there be maps with with more than [100] planets? Or are these too cumbersome to make?

September 26, 2016, 05:15:21 PMReply #23

Offline AdmrialThrawn2

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Re: Era One - Galactic Conquest Breakdown
« Reply #23 on: September 26, 2016, 05:15:21 PM »
One random question: will there be maps with with more than [100] planets? Or are these too cumbersome to make?
yes Imperial Civil War has 100 planets
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September 27, 2016, 03:56:51 PMReply #24

Offline StarBornMichaelh165

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Re: Era One - Galactic Conquest Breakdown
« Reply #24 on: September 27, 2016, 03:56:51 PM »
I can't wait to play all of these Scenarios for 2.2.
Greatings my people and welcome to the United Species Republic. Come and join the Republic that is not Like any Republic you never know before come join today. Oh and check out my Youtube and my FanFiction Proflie ok Everyone.

September 27, 2016, 04:40:10 PMReply #25

Offline AdmrialThrawn2

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Re: Era One - Galactic Conquest Breakdown
« Reply #25 on: September 27, 2016, 04:40:10 PM »
yeah me too
#MakeMaldroodGreatAgain
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September 28, 2016, 05:08:21 PMReply #26

Offline Darth Red

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Re: Era One - Galactic Conquest Breakdown
« Reply #26 on: September 28, 2016, 05:08:21 PM »
yes Imperial Civil War has 100 planets

Cheers, I need to re-install the corrupt Steam game!

September 28, 2016, 05:31:11 PMReply #27

Offline AdmrialThrawn2

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Re: Era One - Galactic Conquest Breakdown
« Reply #27 on: September 28, 2016, 05:31:11 PM »
Cheers, I need to re-install the corrupt Steam game!
After 2.2 it will most likely still have 100 planets, but they will give the IR less land, Factions:(guessing) IR, NR, PA, Warlord Zsinj, Eradiu, and Greater Maldrood.
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October 04, 2016, 02:25:07 PMReply #28

Offline StarBornMichaelh165

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Re: Era One - Galactic Conquest Breakdown
« Reply #28 on: October 04, 2016, 02:25:07 PM »
I still can't wait to play mod update. ... When I fix my Computer DAMN it.
After 2.2 it will most likely still have 100 planets, but they will give the IR less land, Factions:(guessing) IR, NR, PA, Warlord Zsinj, Eradiu, and Greater Maldrood.
one Question can they be a GALACTIC Conquest with all of the Planets in mod.
Greatings my people and welcome to the United Species Republic. Come and join the Republic that is not Like any Republic you never know before come join today. Oh and check out my Youtube and my FanFiction Proflie ok Everyone.

October 04, 2016, 04:28:14 PMReply #29

Offline Slornie

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Re: Era One - Galactic Conquest Breakdown
« Reply #29 on: October 04, 2016, 04:28:14 PM »
All 210 planets (probably nearer 250 once we finish all of the additions and GC reworks)?   :angel:
Quote from: RonMaverick291 (Gametrailers)
why do u hate america? if it were not for us u guys would be lost. i mean we invented the tv, we invented the internet, cars and we even went to the planet moon. we won all the wars and we always help the little countries who cant fight and we give food to poor people.

October 04, 2016, 05:17:32 PMReply #30

Offline StarBornMichaelh165

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Re: Era One - Galactic Conquest Breakdown
« Reply #30 on: October 04, 2016, 05:17:32 PM »
All 210 planets (probably nearer 250 once we finish all of the additions and GC reworks)?   :angel:
Ok then ones all of the reworking is done then we can play in a Grand Imperial Civil War Campaign oohhh I love the sound of that do you. Or just that can be in Form the ground up if so or both a Story Driven Campaign or just play a non story Campaign with no heroes but yeah I still want to play a GC like that so day ok.
« Last Edit: October 04, 2016, 05:25:36 PM by StarBornMichaelh165 »
Greatings my people and welcome to the United Species Republic. Come and join the Republic that is not Like any Republic you never know before come join today. Oh and check out my Youtube and my FanFiction Proflie ok Everyone.

October 04, 2016, 06:19:53 PMReply #31

Offline AdmrialThrawn2

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Re: Era One - Galactic Conquest Breakdown
« Reply #31 on: October 04, 2016, 06:19:53 PM »
All 210 planets (probably nearer 250 once we finish all of the additions and GC reworks)?   :angel:
Slornie would only do it if Corey wanted to.
I don't want to piss off and over work Slornie.
he is too cool.
I sever my lord and savior Lord Xizer
He is the hero this galaxy needs.


October 04, 2016, 08:37:39 PMReply #32

Offline StarBornMichaelh165

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Re: Era One - Galactic Conquest Breakdown
« Reply #32 on: October 04, 2016, 08:37:39 PM »
Slornie would only do it if Corey wanted to.
I don't want to piss off and over work Slornie.
he is too cool.
Yeah your right sorry I get Carried away there at the thought of a
Bigger Galactic Conqueror sorry.
Greatings my people and welcome to the United Species Republic. Come and join the Republic that is not Like any Republic you never know before come join today. Oh and check out my Youtube and my FanFiction Proflie ok Everyone.

October 15, 2016, 07:52:14 AMReply #33

Offline JMDurron

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Re: Era One - Galactic Conquest Breakdown
« Reply #33 on: October 15, 2016, 07:52:14 AM »
Just to add, these changes are definitely an area where we'd like feedback on whether we're going in the right direction or not, considering a good portion of our dedicated playerbase is probably more familiar with not just the source material but also the GCs from previous versions than we are.

My only suggestion would be regarding the Krytos effects on the New Republic - I'd suggest that the NR get zero income from Coruscant until the Krytos virus is dealt with, but that other planets not be impacted.  If I remember by Krytos Trap correctly, it was mainly a political focus and resource issue for the NR on the newly-liberated Coruscant, so starting the game with such a high value planet producing no income might be appropriate.  I can't recall any impacts on other planets, so I'm not sure why the Krytos virus should have any impacts across the entire NR, unless that's just what makes sense in terms of game mechanics. 

October 15, 2016, 08:16:41 AMReply #34

Offline Slornie

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Re: Era One - Galactic Conquest Breakdown
« Reply #34 on: October 15, 2016, 08:16:41 AM »
If Coruscant, the galactic centre, is engulfed in a deadly and fast spreading virus what impact would that have on galactic trade?  My thought was that beyond an immediate humanitarian response on Coruscant itself the New Republic might instigate quarantine measures elsewhere to try and prevent the virus spreading off-world.
Quote from: RonMaverick291 (Gametrailers)
why do u hate america? if it were not for us u guys would be lost. i mean we invented the tv, we invented the internet, cars and we even went to the planet moon. we won all the wars and we always help the little countries who cant fight and we give food to poor people.

October 15, 2016, 01:02:23 PMReply #35

Online Corey

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Re: Era One - Galactic Conquest Breakdown
« Reply #35 on: October 15, 2016, 01:02:23 PM »
My only suggestion would be regarding the Krytos effects on the New Republic - I'd suggest that the NR get zero income from Coruscant until the Krytos virus is dealt with, but that other planets not be impacted.  If I remember by Krytos Trap correctly, it was mainly a political focus and resource issue for the NR on the newly-liberated Coruscant, so starting the game with such a high value planet producing no income might be appropriate.  I can't recall any impacts on other planets, so I'm not sure why the Krytos virus should have any impacts across the entire NR, unless that's just what makes sense in terms of game mechanics.

From a gameplay perspective, if we make it only impact Coruscant, then the NR just plays as if they don't have Coruscant's income but still have all of its production. That's not a huge deal considering at any given time only one faction can have Coruscant anyways, and they can just conquer other planets or even ditch Coruscant entirely. If they lose Coruscant, intentionally or otherwise, they lose the entire point of the GC and they've got this whole story plot that doesn't matter at all, because they don't even control the impacted territory. The Krytos Virus still had an effect beyond just its immediate victims, there was a huge species relations crisis so impacting production everywhere still makes sense.
« Last Edit: October 15, 2016, 01:04:02 PM by Corey »
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October 15, 2016, 03:10:49 PMReply #36

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Re: Era One - Galactic Conquest Breakdown
« Reply #36 on: October 15, 2016, 03:10:49 PM »
From a gameplay perspective, if we make it only impact Coruscant, then the NR just plays as if they don't have Coruscant's income but still have all of its production. That's not a huge deal considering at any given time only one faction can have Coruscant anyways, and they can just conquer other planets or even ditch Coruscant entirely. If they lose Coruscant, intentionally or otherwise, they lose the entire point of the GC and they've got this whole story plot that doesn't matter at all, because they don't even control the impacted territory. The Krytos Virus still had an effect beyond just its immediate victims, there was a huge species relations crisis so impacting production everywhere still makes sense.

To be fair there was significant danger it could have spread to other worlds, so this is a good gimmick
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October 15, 2016, 09:24:57 PMReply #37

Offline JMDurron

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Re: Era One - Galactic Conquest Breakdown
« Reply #37 on: October 15, 2016, 09:24:57 PM »
To be fair there was significant danger it could have spread to other worlds, so this is a good gimmick

Agreed, it is a good point.  Consider my suggestion withdrawn, then.  :)

 

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