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Fair enough, now I really look forward to seeing her ingame. I always respect a good model edit and new animations. I've only played around with infantry models briefly, but do they require a lot of weighting like in other games? Also basic edits like changing a head do they take a lot of work? Haha sorry for putting some questions in my response, I'm always fascinated learning about EaW modding.
We're never making any new maps.
There's next to nothing that you can do in a newer version of Max for EaW.
I don't blame you. I once asked my friend who is known between our friends as "the mapmaker" since he made maps for almost every game he played, just for fun.He is also the calmest person I know. But when I asked him to make a map for this game, he called me two weeks later that he eiter abandon this or pushes his keyboard trough his monitor, because the whole map creator pissed him of to no end. Glitching objects, bad design choices... do I really have to continue?
I'm guessing hardpoints and skinning are both handled through the plug-in too? I guess that just leaves UV mapping and making an actual model to newer versions of Max.