Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!

Author Topic: Ion Cannons damaging hull, among others  (Read 1756 times)

0 Members and 1 Guest are viewing this topic.

February 18, 2016, 10:19:11 PM

Offline Indignation211

  • Brevet Admiral
  • ****
  • Posts: 28
  • Approval: +0/-0
    • View Profile
Ion Cannons damaging hull, among others
« on: February 18, 2016, 10:19:11 PM »
I first noticed this back in .95 with the Executor, but going through the files again for 1.0 beta I noticed a lot more instances of this:

AttackType "CAPITALSHIP"
DamageAffectType "AFFECTS_SHIELDS_AND_HULL"
DamageApplyType "BACKLOADED"
DamageType "ENERGY"
WeaponClassType "ION"

Am I right in assuming this means these ion cannons damage hull as well as shields? Is this intentional or a bug? Off the top of my head I know the Executor, Viscount, Bellator, Nebula, MC90, MC80B, and MC80 Liberty are like this, but i'm sure there's more.

I also noticed a few other curiosities, like one set of turbolasers on the Dauntless having ion cannon particles and the other being able to fire on fighters... again, bugs or intentional???

February 20, 2016, 03:31:58 PMReply #1

Offline Corey

  • Mod Leader
  • Administrator
  • Emperor
  • *****
  • Posts: 7,520
  • Approval: +410/-80
  • Dream Crusher
    • View Profile
Re: Ion Cannons damaging hull, among others
« Reply #1 on: February 20, 2016, 03:31:58 PM »
I recently did a pass on all ships and fixed all of these. Will probably do another later to change some firing arcs.

As far as the ability to target fighters goes, that's more to test how it impacts targeting/how it impacts fighters.
I also have a YouTube channel where I talk about mod development and gaming, do tutorials, and Let's Plays. If you like the content, consider supporting it on Patreon


 

Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!