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Author Topic: Thrawn's Revenge II: Ascendancy 0.9 Released  (Read 6949 times)

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February 05, 2015, 11:11:41 PM

Offline Corey

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Thrawn's Revenge II: Ascendancy 0.9 Released
« on: February 05, 2015, 11:11:41 PM »
...Ascendancy 0.9 Release...

The Emperor has fallen, and the Empire is in shambles after their defeat at Endor. Can the Rebel Alliance, now reformed as the fledgling New Republic, re-establish the traditions of the old Republic and restore peace or will the Empire manage to unite under a strong leader to once again impose order over a lawless galaxy?


...Features of V0.9...
Play as the New Republic or Imperial Remnant, each with unique ship rosters, abilities, playstyles and tech trees.
Conquer the Star Wars Galaxy on several new maps with various configurations, featuring several new planet types and canon planet placements.
Completely redesigned UI, and overhauled graphical effects.
Several overhauled and all-new gameplay mechanics, such as migration, ship systems degrading with damage, and the ability to entirely destroy planets.



For a full new-user guide (don't expect to do everything the same as in Sins) and more in depth information on ship rosters, see the wiki. There's still a ton of information we're working on adding, so it'll become more useful as we go. We also have a board to help people who want to play Ascendancy online to organize games with other players, which you can find here. Keep in mind, this is a beta version and the primary purpose of it is to test features, tweak as needed and to help with balancing (which is currently still very much in progress) so please post any issues you encounter, suggestions, or feedback you may have on our forums.

[Download Ascendancy 0.9 - Zip - ModDB]
[Download Ascendancy 0.9 - Installer - ModDB]

Before playing the mod to increase stability, also enable Large Address Aware to bypass Sins' 2GB memory limit issues. LAA is included in the download, simply open it, set the mode to basic, find your Sins of a Solar Empire Rebellion.exe file and click the box to enable large address aware, then save. This only needs to be done once, so if you have already done it for other mods you can skip this step.



...Goals for 1.0...
New Faction: The Empire of the Hand
Replace all stock Voiceovers
Replace stock stargrounds
Finish new planet textures
Finalize New Republic and Imperial Remnant tech tress, unit/structure rosters & balancing
Galaxy work: new maps, artefact and bonus system, unique encounters, random events
Redo and clean up some art assets

Some of these may be released in smaller patches for testing on our forums as we go, but that will be decided as we finish them. Balance patches and some map packs will definitely be released before the full 1.0, however.

Follow Ascendancy
Forums - Facebook - Steam Group - Youtube - Mod DB - Twitter

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« Last Edit: February 06, 2015, 05:01:35 PM by Corey »
I also have a YouTube channel where I talk about mod development and gaming, do tutorials, and Let's Plays. If you like the content, consider supporting it on Patreon


February 06, 2015, 12:10:35 PMReply #1

Offline Lord Xizer

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Re: [Pending] Thrawn's Revenge II: Ascendancy 0.9 Released
« Reply #1 on: February 06, 2015, 12:10:35 PM »
Impressive, time to get in on the action.
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

February 06, 2015, 01:28:34 PMReply #2

Offline tlmiller

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Re: [Pending] Thrawn's Revenge II: Ascendancy 0.9 Released
« Reply #2 on: February 06, 2015, 01:28:34 PM »
Impressive, time to get in on the action.

You will like the Praetors...
People should not be afraid of their government...governments should be afraid of their people.

February 06, 2015, 01:51:30 PMReply #3

Offline Coldonne

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Re: [Pending] Thrawn's Revenge II: Ascendancy 0.9 Released
« Reply #3 on: February 06, 2015, 01:51:30 PM »
I can't wait to spam Acclamator's, I always spam them in Star Wars mods/games, favorite ship EVER.

February 06, 2015, 05:00:23 PMReply #4

Offline Corey

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Re: [Pending] Thrawn's Revenge II: Ascendancy 0.9 Released
« Reply #4 on: February 06, 2015, 05:00:23 PM »
Authorized.
I also have a YouTube channel where I talk about mod development and gaming, do tutorials, and Let's Plays. If you like the content, consider supporting it on Patreon


February 06, 2015, 05:29:20 PMReply #5

Offline Ghostmaster

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Re: Thrawn's Revenge II: Ascendancy 0.9 Released
« Reply #5 on: February 06, 2015, 05:29:20 PM »
Been following this mod since it was announced.  Glad to see the wait is finally over.  Looking forward to many hours spent ridding the galaxy of rebels.

February 06, 2015, 07:39:11 PMReply #6

Offline Mat8876

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Re: Thrawn's Revenge II: Ascendancy 0.9 Released
« Reply #6 on: February 06, 2015, 07:39:11 PM »
I have to say this is a really good mod, although as you have stated voiceovers need doing, icons and music but over than that I really enjoy it.

Good work really worth the wait.
A Member of the Imperial Alignment(Allies With The Shadow Post Empire).

\\\"Challenge and diversity make us strong. Too much protection can prevent us from learning, from reaching our potential. We can learn from others, but we must also learn from our own experiences. . . and our own mistakes.\\\" Luke Skywalker

\\\"An elegant weapon for a more civilized time, eh? Well, guess what? Times have changed!\\\" RC-01/138


February 06, 2015, 11:40:30 PMReply #7

Offline tlmiller

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Re: [Pending] Thrawn's Revenge II: Ascendancy 0.9 Released
« Reply #7 on: February 06, 2015, 11:40:30 PM »
I can't wait to spam Acclamator's, I always spam them in Star Wars mods/games, favorite ship EVER.

While very good for the price, spamming them won't be all that effective in this mod since they're actually pretty weak by themselves, although the Scimitars they carry can do a lot of damage, you'll want some ships to soak up damage from the fairly fragile Acclamator.
People should not be afraid of their government...governments should be afraid of their people.

February 07, 2015, 06:42:36 AMReply #8

Offline Cdodders

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Re: Thrawn's Revenge II: Ascendancy 0.9 Released
« Reply #8 on: February 07, 2015, 06:42:36 AM »
Stared playing the game, I have unlocked the Titan Foundry but cannot find it in any of the build menus

February 07, 2015, 08:05:16 AMReply #9

Offline Mat8876

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Re: Thrawn's Revenge II: Ascendancy 0.9 Released
« Reply #9 on: February 07, 2015, 08:05:16 AM »
It's in the defence menu
A Member of the Imperial Alignment(Allies With The Shadow Post Empire).

\\\"Challenge and diversity make us strong. Too much protection can prevent us from learning, from reaching our potential. We can learn from others, but we must also learn from our own experiences. . . and our own mistakes.\\\" Luke Skywalker

\\\"An elegant weapon for a more civilized time, eh? Well, guess what? Times have changed!\\\" RC-01/138


February 07, 2015, 08:45:49 AMReply #10

Offline Waffle Wagon

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Re: Thrawn's Revenge II: Ascendancy 0.9 Released
« Reply #10 on: February 07, 2015, 08:45:49 AM »
Wow, I see a lot has happened since I was last here! Congratulations TR team, on another quality release!

February 07, 2015, 10:00:08 AMReply #11

Offline Zeranamu

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Re: Thrawn's Revenge II: Ascendancy 0.9 Released
« Reply #11 on: February 07, 2015, 10:00:08 AM »
I am beyond stoked, been waiting for this for... well, a long time! Thanks for all your hard work! Time to give it ago.

 

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