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Btw, tech tree balance hasn't really been a focus point yet, has it? The Remnant has zero techs that increase the defense of its ships whereas the Republic has individually stronger ships later but also quite beefy shield upgrade techs and I'm not sure the damage upgrades from the Remnant can keep up with that.. Adding hull upgrade techs for the Remnant doesn't seem to make much sense lorewise, so how is it intended to keep it balanced? By having a larger fleet through the brutally powerful command/fleet capacity upgrades? Or is the Allegiance going to be the defensive cornerstone that allows the ISD 2's to survive a fleet of Nebula/BAC's? The Praetor right now is so sluggish that it can barely keep up with ISD's.
I actually avoid using it however due to how quickly they die when using the ability, since it has nothing that mitigates damage.
I'm only guessing, but since Asdroni, Quasar, and Escort Carrier all start with 2 fighters, then that's probably why the Acclamator starts with 2.