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Hey, I figured this didn't warrant it's own topic so I'll put it here.There appears to be a bug in Operation: Shadow Hand where none of the imperial heroes spawn in if you start as the New Republic. If you start as the Remnant they all spawn in fine but are all absent if you play as the New Republic. Easy way to check this is to simply start as the New Republic and immediately attack Byss.
The Imperial AI dont seem to do anything either.
Thank the Gods you didn't add Vong. I absolutely HATE the Vong.
Oh Revanchist of course you like the Vong, they are basically the Zerg brought into Star Wars. Of course I'd rather have the actual Zerg, they're way more interesting than the Vong are.
Um, quick question. I know that the Lucrehulks are for the PA faction, but i can only seem to build them in the skirmishes. Are they planet/scenario specific? i know they are not era specific because the PA stays the same all throughout.Thanks!
Are new units adding in future versions?I miss the Allegiance and and the Titan Star Destroyers.Or there will be no new units.Your mod is very very nice to play.
I can't believe I'm saying this...but I think the PA have become OP! They just conquered every northern IR planet, killed Zsinj and have almost all the Corporate Sector by Week 7!
We have no plans to add more units at the moment. The Allegiance's role is already covered by the Praetor/Tector, and there's no such thing as a Titan Star Destroyer, so I don't know what you're referring to.Nothing's changed about them, so it's probably just a lucky game. If this is with the patch, the Warlords could have gotten too aggressive.
On hard difficulty as NR on the big GCs, Isard always ends up travelling everywhere with up to 3 SSDs, which kinda makes the entire game impossible. Is there any way to avoid this?At the moment shes stuck above one of my planets with 3 SSDS and refuses to move, on week 73 no less. So I can't change the era any more.
Easily. Just blitzkrieg the imperial shipyard planets, kuat,byss, bilbringi and take fondor too just to be safe. Concentrate heavy ground defenses and forces on them, or marshal your fleet early and camp over just those planets, denying isard the facilities to construct ssds. The ai wont tolerate you blockading its worlds so will attack them repeatedly thus weakening their forces and leaving your worlds alone to build up a force to hunt down isard and end the ssd threat via era change.