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71
They got some cool ships, some heroes. Just throwing them pout there as a fun possibility for some kind of faction. What do you think?
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Do you still face this issue? 
73
I have the GOG Gold version
I don't see anywhere to download anything after v 2.2
I downloaded 2.2
unpacked it into the folder (created as specified)
There is no .bat in the archive to move and launch the mod that I can find - where is it?
Where can I get later iterations? (I have no plans on buying a 4th copy of this game, I've bought it twice retail and once on GOG)
74
The Lounge / Re: ALO modding help
« Last post by M on March 06, 2023, 09:30:39 AM »
Where can one get one of the versions of 3Ds Max for the modeling?
75
whenever i fire the superlaser from the eclipse or even the sovereign within 5 minutes the game crashes
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Imperial Civil War Tech Support / Re: Missing save files
« Last post by boo99570 on December 15, 2022, 02:36:09 PM »
So this is a huge necro, but I think I replicated the issue described in the thread and this is still the top Google result for it, so I want to share the actual fix that I found.

I've been saving a ton more since the new update for the Steam version that helped a lot with the save/load times, which is great, but means I had a ton of saves.  I was playing a full galaxy campaign as the Maldrood last night, saved my progress, and came back today.  The game wouldn't load the saves, even though they were in the folder.  I saved a few times to confirm, and found that saving was working fine, to the extent that when saving, the game could see the files I had just created, and the files from the other day.  I tried running it as admin, which didn't work.  I had recently launched the game using the swfoc.exe to launch mods, and thought it could be related to that—it was not.

Long story short, I think the game can only "see" 128 or so save files at a time.  I didn't get an exact count of the cutoff, (because I was more concerned with my trying to save my campaign save than science) but I deleted a bunch of old saves and the game starting letting me load the new ones again.  Guess the developers never thought anyone would have that many saves when it used to take ~10 minutes to make one.

My apologies for the necro and doubly so if this is a solved issue, but I didn't see much when I was trying to figure it out.
77
Actually spotted two errors:
Fractalsponge's Fulgar Class Pursuit Frigate is the Vigil Class Corvette and the model is already in the game - lol.
Also, the Procurator class is in fact cannon from the Legends line.
That's it.
78
I've noticed several ships have their models taken from fractalsponge's artwork. They look fantastic by the way....e.g. Vigil Class Corvette.
I was doing a study of imperial ships, just as a past-time and comparing them to his work and I've found fitting models for several other classes...
I'd love to see these in the game - I think his art is magnificent. Take a look at his work and tell me if you think these models would fit the classes in question...
FRACTALSPONGE ART                                             ICW EQUIVALENT
Kontos Class Star Frigate                                      KDY Strike
Fulgor Class Pursuit Frigate                                  IPV/4 Patrol Craft
Velox Class Star Frigate                                        Active Class Fast Attack Frigate
Indictor Class Electronic Warfare Star Corvette    Surveyor Class Reconnaissance Frigate
Imperial Nebulon star frigate                                Corona Class? or Nebulon B for Imperials?
Imperial Customs Corvette                                   Customs Light Corvette
Dreadnought                                                         Dreadnought Heavy Cruiser
Gladiator Class Star Frigate                                   Gladiator I or II Star Destroyer
Anyway, you've got the idea....pretty much all his designs are awesome....sometimes the naming of them does not directly match a cannon ship - but they are so heavily inspired that they can be matched up!

I'd also love to see his Procurator, Impellor, Compellor, Legator and Assertor classes. Not cannon - but awesome models.
Also EC Henry's Incursor Class Cruiser as another Vindicator variant. Higher speed, some big guns, but less firepower overall and less hangar space. Model is awesome. Strongly recommend watching the clips on this vessel as well.

Oh, and I'd love to see Gozanti Class Dropping off the AT-ATs and AT-STs on the Land Battle screens - that would be a thrill.

Game wise, I think each imperial faction should gain access to all other Imperial faction ship types as they conquer/absorb their last planets into their own empire- preferably via research on a case by case basis. Tech shouldn't be lost between eras either - I mean the whole point is to play a "What if?" scenario, right?
Perhaps it might be possible to have both advancement systems? One for tech advancement/retaining of tech, and the other for cannon story line progression?
Anyway, I'd love to play a tech advancement variant of the campaign, building an ever diverse imperial fleet/army. It would also give real purpose to reincorporating the divided imperial factions into the player's empire and give the player a greater reward than just some extra temporary units and some more resources....
I'd love to unite the separate parts of the empire, growing in strength and breadth of technology on a full galaxy map...I think the game would be incredible - even more than it already is!
Just my thoughts. Hope you approve. Regardless, awesome work guys. Hats off.
79
I've just come back to the game after some months away and with the latest update, saves in GC mode as the Empire will crash the game when you try to load them.

Seems that the bug with "From the ground up" may not be the only one...  :-\
80
Discussion, Suggestions & Feedback / Re: New Wallpaper For Thrawn's Revenge 3.0
« Last post by LeahWebb on September 20, 2022, 08:11:45 PM »
I like your post.
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Those working on this mod do so in their own free time and for no pay.
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