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Discussion, Suggestions and Feedback / Re: Open Circle Fleet as "Heroes"
« Last post by t78 on Today at 04:46:29 AM »
Sadly the Ai simply ignores build limits (the makers of the original base game really slipped up there). A Separatist player
 might find themselves swarmed by such units. The idea itself is an interesting one though.
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The Lounge / Re: Personal Flagship Name?
« Last post by kucsidave on Today at 04:34:44 AM »
I see what you did there :D
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The Lounge / Re: Last Person to Post Wins
« Last post by kucsidave on Today at 04:34:02 AM »
uhh... forget it?
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I think we should be able to make the Open Circle Fleet, in a limited amount like we have for Executors and Viscounts etc, but more like those Crimson Victories. To distinguish them from regular Venators, they should have something only the OCF ever used: A mini superlaser in the ventral hangar, able to one-shot frigates and corvettes. Not as long of a CD as the Eclipse obviously, as it's not as strong, and shouldn't have the same range, just be able to take out Munificents and Resucants etc at very close range, kind of a deterrent to them. Providence and Lucrehulks and equally large targets would be untargetable, or maybe they could be but the damage wouldn't be enough to take them out, just damage them moderately, with the Malevolance able to tank multiple hits of it without much problem.

What do you guys think?
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Discussion, Suggestions & Feedback / Re: Pirate faction
« Last post by Grand Admiral Teshik on July 22, 2017, 10:46:07 PM »
The best thing along these lines would be the hutts.  I would love to see the hutts in there, but only if it didn't draw too many resources from the team's other plans.

Except that until the Yuuzhan Vong War, the Hutts adhered to Kajidi. They don't fight wars.
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You need to register, and then you'll have access to the beta and all of the topics for reporting bugs.
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if we notice any bugs where do we report them? Great work as always and thank you for an amazing game!
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Star Wars Discussion / Re: Building your own starship
« Last post by The Fist Of Justice on July 22, 2017, 01:14:23 PM »
your fine.


mine would be the Fist of Justice standalone SSD. 23 Km long, it incorporates design features from Knight Hammer(stealth armor and reduced crew), Eclipse(extra heavy armor,same basic look, just 6 Km longer, with a laser with capabilities of the DS2 laser), and the World Devastators(eating ability and produces swarms of fighters and war material). produced in the outer rim, in the unknown regions, it would serve as the base for Palpatine's last stand, had he not been taken down for good in shadow hand. only 30% complete, and with no more support from the empire, construction was halt, and the ship was scraped. Material and Resources eventually were used to fund the Krayt Empire after the fall of the Fels in 130 ABY

Your ship's name is a funny coincidence.
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News, Dev Diaries & Announcements / Re: Scenario Editor Preview
« Last post by Slornie on July 22, 2017, 11:25:45 AM »
Hey, there was a very good reason for alphabetising the traderoute names!  We had so many duplicates when they were just named any which way, and having them in some logical and consistent order was really useful before you and Pox worked up this new thingummy to take my job away.  :'(

And I've no idea why you used to resort to in-game screenshots for GC/route plotting when there's a perfectly good planet plot spreadsheet in the files..  :angel:
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News, Dev Diaries & Announcements / Re: Scenario Editor Preview
« Last post by Jorritkarwehr on July 22, 2017, 09:14:55 AM »
Excellent work! That looks much simpler and better than typing up XMLs!

Is it possible to make the new trade routes automatically enabled once they're created? Seems like you'd want that most of the time.
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