21
The Lounge / Re: NationStates
« on: May 03, 2012, 01:35:33 PM »
I used to play it, but once I got to the end with my first nation and saw everything it had to offer I gave up.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
The AI is apparently being fixed in 2.0 so it doesn't send half a dozen microfleets at you, and ground battles are being rebalanced.
On the subject of autoresolve, I think I may know what one of the big problems is. It seems to me that the Carrack cruiser has way more autoresolve power than it should. Frequently when I autoresolve when the enemy sends like, 1 carrack against my multiple capital ships, golan IIIs, and ion cannons, I end up losing a capital ship or two.
Would the Restored Empire be a minor faction then, since they technically opposed the IR(or at least the leadership) and really only had enough ships to take down 5 ISDs. Their whole goal was a coup since they lacked the might to truly be a power unto themselves. I doubt they'd be a galactic threat.
[19/04/2012 2:55:14 PM] Zeron: Thanos is a capital shipyard???
And considering I made Syca up, even the most lore-filled person will have no idea what it is until you get there. The base credit values will be in the manual, but I don't think we'll explain the numbers for mining colony bonuses, except in the structure section itself, since it's just basic math.
I'm aware that the base value dictates the potential economic growth of each system (a little tip that I recommend also be in the manual), but that only helps matters once you've gotten an initial assessment of the system or already own it. But when you're still more than one hyperspace jump away, all you get is the system name and its location.
So say, I'm playing AoW Lite as the IR, it'd be nice to know where the EtoH's first capital shipyard is, instead of having to hunt for it by engaging them several times. Same thing if I'm the NR in Into the Cluster, it'd be nice to know that taking Hapes would provide a huge economic boost early on.
i only played "the hunt for Asini" GC map and only til Asini in his flagship started to gobble up my systems. I had a fleet of 4 star destroyers and 30 bombers and 30 x-wings with a level 5 star base and i still couldn't put a dent in his flagship!!! wtf? besides the fact that the "new republic" doesn't even have a ship that is comparable to Zsini's flagship in the GC.. it's really not to good when there isn't a way to kill a single ship.