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Messages - Revanchist

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1701
The Lounge / Re: What book are you reading right now?
« on: May 17, 2012, 02:11:14 PM »
animal farm (gorgre orwell)

"All animals are created equal; some are just more equal than others." Great book.

1702
On the subject of SSD's, I was thinking about the Hunt for Zsinj campaign. Zsinj never built any SSD's, so giving him that ability would make him a bit OP. However, he did try to steal one from Kuat, the Razor's Kiss. Therefore, maybe when you capture Kuat as Zsinj, you should be given an SSD as a capture bonus.

1703
Ascendancy Discussion / Re: Ascendancy? :o
« on: May 15, 2012, 12:02:05 PM »
KOTOR's always been my favourite Star Wars game. And Enceladus has always liked Blue's Clues.

What does this have to do with anything?? Unless you're planning something based off of KOTOR, which would be awesome.

Otherwise, Corey-ographing a ballet would be great as well.

1704
Discussion, Suggestions & Feedback / Strike Class Cruiser
« on: May 14, 2012, 02:09:34 PM »
I was just wondering how you use the Strike Cruiser. I'd tend to make wolf packs of 3-5, and use them to really pound any cap ships and corvettes so my VSD's and ISD's can focus on the Golans and my Lancers and fighters can be safe from attack by them. Any other ideas??

1705
The Lounge / Re: What book are you reading right now?
« on: May 14, 2012, 01:58:35 PM »
I'm reading X-wing: Iron Fist. Great book, really get to see what the minds of the pilots are like. Just finished the part where Phanon dies; that was really sad :'(

BTW: I love lieutenant Kettch (Yub Yub).

1706
Star Wars Discussion / Re: Favourite Author and Series
« on: May 13, 2012, 09:17:28 PM »
I really like all of Zahn's novels. He is just an amazing writer. Karen Traviss was also one of the greatest (anyone read Republic Commando??), and it is really sad that the idiot they put in charge of The Clone Wars (a.k.a. Dave Filoni) has the sole intention of destroying everything she created :'(.

As to FotJ, I liked it. True, it wasn't as good as NJO, and the whole Daala becoming head of the GA was weird, but it explained how and why Jacen slipped to the Dark Side so quickly (it was due to his wanting to save the ones he loved, no matter what) and really shows the fact that the Dark and Light Sides aren't that different. It also really helped develop Ben's character, and we'll see how he will deal with what has happened to him. We will also see what will happen to Vestara. Will she be able to turn her back on the people who became her friends and destroy them? Balance has also returned to the Force as the Sith have appeared again (with out the darkness to define the light, would anyone know what light is?).

1707
Star Wars Discussion / Re: George Lucas Promises: No More Star Wars
« on: May 13, 2012, 08:51:53 PM »
So far, I have not seen a single so-called "sacreligious" alterations to Star Wars that has been bad. True, they didn't really have to have Greedo shoot first, but who really cares!! The movies are Lucas' films, not ours, so he can do whatever he wants to the movies, as long as he doesn't make Palpatine the good guy =D.

However, I somewhat hope that he does not make any more Star Wars, unless it is based on a preexisting book (like the Thrawn Trilogy ;D). This is because of the fact that while he supports the EU, which is great, he has the odd idea that he can simply step on its toes and change what fans have accepted to be real when he feels like it. I mean, if he wanted to do that, why allow the books to even become canon??!

1708
Discussion, Suggestions & Feedback / Re: Ingame Video Faction Poll
« on: May 13, 2012, 06:19:17 PM »
Anything but the NR!! Almost all the videos of TR on YouTube are of the NR. I personally would like a video of the IR ( they are my favorite), but I could settle for the EotH.

1709
I was thinking: if you guys get the viscount running, the IR will have almost nothing to counter it with. Since it appears you are having trouble with a cloak, which would be a great way to give the IR a chance to recoup after being pounded by the viscount, why not give Pellaeon a regenerate shields ability?

Also, I was looking at the weapon compliment of the Executor and Viscount, and saw that each had a point defense system. Could they be given it in 2.0, or would that make them too OP?

Finally, I was thinking about bounty hunters. I was thinking that you could make them temporarily remove ahero from play, whereas actually defeating the hero could kill them. The only ones this wouldn't work for would be the IR leaders, since they must always be in play.

1710
I just noticed something else weird. When you destroy a building (i.e. a barracks) that belongs to the warlords, and the garrison troops come running out, any warlord units will attack and kill them. I'm not really sure why, but am guessing that it has something to do with the fact that the warlord buildings are the same as the IR buildings, just labelled differently.

1711
Well most ships are buyable from shipyards in the first place. If you mean during tactical battles, that wouldn't work or really be worth buying for the player. What do you mean exactly by remove them from play with their special ability?

You're right; I didn't mean buyable, Imeant maybe you could buy an upgrade that would allow the hanger to spawn spacetroopers. As to what I said about being removed from play, what I mean is that they could only be used once, so you couldn't spam or be spammed by them.

Also, abilities in EaW are not especially moddable. You can edit a few parameters, rename them, etc, but you can't do a heal ability the way you're suggesting (targeted, and brings every hardpoint up to a certain number)

As far as the NR = repair yard and EotH = fleet tender, the New Republic is the one that already does have an existing canonical fleet tender.

These were all just suggestions, random ideas that form in my mind :P

1712
Discussion, Suggestions & Feedback / Space Repair Unit
« on: May 12, 2012, 11:36:35 AM »
A repair function like revanchist suggests, if it's possible (I remember something about hardpoints not repairing properly but I've never played around with the ability or FoC enough to remember) would be much better served by a proper fleet tender like the Hajen or Altor.

Maybe you could make them buyable from the shipyards. Their special ability (repair ship) could remove them from play, but restore all damaged hardpoint to, say, 75%. You could give the NR a repair yard and the EotH a fleet tender, just for balance.

1713
Discussion, Suggestions & Feedback / Space Repair Unit
« on: May 11, 2012, 09:38:29 AM »
I'm not sure really. Maybe combat could be a secondary role. I know in the books they were used for spaceship repair as well, so maybe they could function like a Specialist in space??

1714
Guess I never really thought of that. What about spacetroopers, though? They could be like fighters, but with proton torpedo launchers as well as laser cannons.

1715
Don't know if anyone mentioned this, but when you order the New Republic infantry to take cover, one of them crouches and the others start running in place!! :o

1716
Just had an idea about a possible Imperial unit. In FOC, the producers were originally planning to have buildable shuttles that could latch onto and steal enemy ships. Why not do that with the Empire, but instead of shuttles, make it the mole miners that Thrawn used in Heir to the Empire?

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