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Messages - negativ21

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1
Discussion, Suggestions & Feedback / Dark troopers for GE and rest
« on: December 25, 2018, 08:34:47 AM »
Has there been any consideration for adding Dark troopers for any of the imperial factions?

2
Discussion, Suggestions & Feedback / Re: Questions/Comments about 2.0
« on: July 07, 2013, 10:24:48 PM »
Hey so I noticed some stuff while I was playing. When you call in a Venator in skirmish as the IR it doesnt spawn any fighters at all, ever, which I hope is a bug. I also noticed that when the VSDI is firing its conc missile volleys at a target they dont do any damage to the shields, but when my TIE defenders fire their missiles they do do damage. The last thing is that when I use strike cruisers, for some reason when they fire at any ship higher class than a light frigate their accuracy is absolutely terrible, with almost have their shots missing their target and not doing any damage (and yes this is when the ship is not moving). But when they shoot at light frigates and golans their accuracy is fine.

3
Discussion, Suggestions & Feedback / Re: 2.1 and You
« on: January 07, 2013, 03:07:14 PM »
Yeah im getting the same problem with the Corona

4
Discussion, Suggestions & Feedback / Re: Questions/Comments about 2.0
« on: December 29, 2012, 11:01:39 PM »
What is the time between shots for the turbolaser for the Century Tank. I have seen it fire a few times but only at infantry and it missed.

5
Discussion, Suggestions & Feedback / Re: Questions/Comments about 2.0
« on: December 27, 2012, 08:32:39 PM »
Thats weird cuz its always been atleast 1 capital in the fleets that attack me, I dont ever recall being attacked by a raid with a VSD.

6
Discussion, Suggestions & Feedback / Re: Questions/Comments about 2.0
« on: December 27, 2012, 08:12:31 PM »
About the raid fleets, every raid fleet I encounter from the NR or IR or PA always has at least 2 SDs or MonCals in the fleet, along with some corvettes and nebulons or carracks or something. Could you make it so that some raid fleets spawn larger groups with smaller ships like VSDs or assault frigates. I mean like ships smaller than a capital so more agile, but at the same time have good firepower too. there would caps too sometimes ofcourse. I dont think most commanders used capital ships for raids because they were so slow, except for thrawn.

7
Yeah but im pretty sure that they are classing the Praetor as a super ship, so I dont think thats it. Its either one of the Victories or the Venator, or maybe the ModTask.

8
Wait you said that the IR has 5 capital ships? what is the 5th, I know the ISD I and II, the Dominator, and the Tector, but whats the fifth one? is it the praetor or one of the victories.

9
Discussion, Suggestions & Feedback / Re: Suggestions for 2.1
« on: December 22, 2012, 09:05:28 PM »
Awesome, and there's no NR :)

10
Discussion, Suggestions & Feedback / Re: Suggestions for 2.1
« on: December 22, 2012, 08:10:01 PM »
Could you add a galactic conquest exactly like from the ground up but with the Imps being at era 5 instead of era 3 the whole game. I realize era 3 is their best but it would be cool to be able to use the tector and venator and those later ships especially the Preybird.

11
Discussion, Suggestions & Feedback / Re: Suggestions for 2.1
« on: December 20, 2012, 06:29:33 PM »
Maybe you could add the Victory class frigate mkII.

http://starwars-exodus.wikia.com/wiki/Victory-class_Frigate_Mark_II

13
Discussion, Suggestions & Feedback / Re: Questions/Comments about 2.0
« on: December 17, 2012, 05:26:46 PM »
Hey I was wondering why did you guys decide to remove the star galleon. It was pretty cool and strong and I kinda liked it.
Also what drove you to use the new nebula SD model rather than this one which seems older and cooler. The new one is really boxy and looks unrealistic.

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