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Messages - Katarnstar

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1
If you're hurting for cash when payday comes around, I would suggest launching a strike on an enemy system, as you're not charged for upkeep if your ships are en rounte or over an enemy system.

Personally, I raid enemy systems to maybe pick off ships or maybe kill space stations as it does add up over time.

2
Discussion, Suggestions & Feedback / Re: Faction Economic Income
« on: May 11, 2020, 07:23:56 PM »
Some planets have differing incomes for trade stations/mines/tax buildings/faction buildings.

3
Discussion, Suggestions & Feedback / Re: Single Planet Start
« on: May 11, 2020, 09:26:20 AM »
Hi and welcome.

I'll try and answer your questions to the best of my ability.

>Is it intentional that there are "only" these 4 factions + Independent?
I believe so. Sorry I don't really know the reason.

>How am I supposed to progress through eras? I thought in Thrawn's revenge this happens when the Era-specific hero gets killed, but I started without a hero.
Era-progression is only in three or four GC scenarios found at the top of the scenario selection page. You might have noticed there was no era-progression in "The Stars Align". All factions are at their own most powerful era. Heroes are disabled in "single start planet".

>What is meant by "The starts are randomly"? The two games I started looked completely equal.
The maps are the same, you and faction are all same. The "pirates" are different in strength and type. Were you playing as Imperials for both games?

4
I've noticed that Tector-class Star Destroyers cost has been lowered recently. Has it's stats been nuffed and thus priced been lowered?

5
Discussion, Suggestions & Feedback / Re: Carriers; How do they work?
« on: February 23, 2020, 09:07:05 PM »
That's why it has the 'Retreat' ability.

6
Discussion, Suggestions & Feedback / Re: Mandalorian Units
« on: December 19, 2019, 07:20:54 PM »
I know Zsinj can build Crusaders (though the 'theft' makes them somewhat undesirable). What's this 'influence' thing?

7
Discussion, Suggestions & Feedback / Mandalorian Units
« on: December 08, 2019, 07:22:02 AM »
I'm just wondering, if I conquer Mandalor will I have access to their units and if so which factions can use them?

8
Discussion, Suggestions & Feedback / Re: Why is the Steam version so slow?
« on: November 24, 2019, 06:27:11 PM »
Yeah, I was wondering why it wasn't autosaving.

9
Discussion, Suggestions & Feedback / Why is the Steam version so slow?
« on: November 23, 2019, 11:07:06 AM »
Quick question; why does the steam version take so long to save? It takes multiple minutes for the saving process to complete. Is there a way to speed it up?

10
Discussion, Suggestions & Feedback / Re: CSA Fleet Analysis.
« on: October 04, 2019, 07:39:30 AM »
I don't know... a Mandator I or II-class Star Dreadnaught or maybe a Subjugator-class Heavy Cruiser? Thoses might fit into the CSA's Clone Wars roster more naturally.

11
Discussion, Suggestions & Feedback / Re: CSA Fleet Analysis.
« on: October 01, 2019, 03:11:46 PM »
So the CSA doesn't get its own 'Star Dreadnaught' class?! 

12
Discussion, Suggestions & Feedback / Re: Unit Upkeep
« on: September 16, 2019, 12:38:56 PM »
I've had the same happen to me and some of my planets. Phantom upkeep costs for units that aren't there.

13
Discussion, Suggestions & Feedback / Re: Unit Upkeep
« on: September 15, 2019, 06:53:55 PM »
Same actually, I've had that happen to me a few times.

14
>Did you have over 100 ships of a certain type in that fleet?
No, I keep my fleets around the pop cap (of 60) and so I have a mixture of different units.
Thanks for responding! Iwas fearful I'd have you 'scrap' the game. ;D

15
Is this the dreaded "Freeze" kicking in? Is there a "DeFreeze" tool I can use?

16
I've been playing as the Eriadu Authority. Conquered half the galaxy and I was trying to invade Yevetha space. Only to have my fleets become unselectable. How do I remedy this?

17
Discussion, Suggestions & Feedback / Re: In Defense of Bulk Cruisers
« on: August 15, 2019, 11:51:57 AM »
Personally, I use Bulk Cruisers to protect my carriers; they have both the laser cannons to deal with starfighters and turbos to take out any corvettes or light frigates that somehow makes it though my front line ships.

18
I agree with this.

Pellaeon meant to join Maldrood on the death of the Reborn Emperor.

Leonia Tavira joins with Maldrood after Isard takes over the Empire.
Though in my second playthrough, Leonia nor Pellaeon ever showed up! Why?!

19
I just test this out in skimish, and your correct. Though you can counter the slow moving AT-ATs with either IG-227 Hailfire-class Droid Tank from range or Low Altitude Assault Transport/infantry (so long as you stay behind it). Or in a pitch by microing your infantry, as the AT-ATs can't turn around fast enough to target them. The AI rarely escorts these mammoths, so just stay aware and try and see if any AT-ATs are in the unit stack before entering land combat. Do try to have a good and reflexable range of garrison of units.

I do understand it can be very frustating at times dealing with large bunch of these buggers. But, the best way of dealing with them is taking the fight to them, inflict alot of damage on them before they reach your defenses and your turos should give a good fight before going down.

I hope this helps some.  ;)

Corey, I found I couldn't build AT-TEs in skirmish as the PA. But I could build other units of the same 'tier' as the AT-TE, is this some kind of bug?

20
Discussion, Suggestions & Feedback / Re: Disappearing Fleet?
« on: July 08, 2019, 09:10:11 PM »
And if there isn't one?

I mean, it wasn't a small force.

A Preator, 5 accumators and a load of corvettes.

Thanks for responding.

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