« on: June 22, 2017, 06:23:47 PM »
That's more Golans being super OP in 1.0 than anything, it's just their range is too short to notice most of the time.
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In the next update they will be implimenting frigate and cruiser lvl ups
1. Spread Fire seems to make Capital Ships 3 times stronger - as far as I can tell ships which have it will deal full damage to three targets at once, with the weapon animations literally splitting into three identical streams.
2. Capital ships seem too strong compared to their supply cost. The largest capital ships (besides the Praetor, which is in a class of its own) cost about 16 supply, while most top-end cruisers cost 8. Since mid-end game fleets are limited more by supply than resources, there ends up being no reason to use anything except for capital ships. The boost from attaining higher levels, capital ship abilities and generally superior durability make them more powerful than the equivalent cost in frigates or cruisers.
3. Titans are not that durable - as one per fleet flagship units I would like to see them stronger (in terms of durability, not firepower) and perhaps more expensive.
Ok better question what made you guys pick doing the Bellator over the assertor
well for Story scripting that is kind of easy you could make like how Leia gets the hapes to join The NR. Send Maul and Oppress to a planet they wont be acess for a week or 2 and when they return you get acess
to be fair if they control mandalore then they have access to MandalMotors and Mandal Hypernautics
so maybe you could design ships based on what these companies
And yes Filoni and TCW destroyed this period, while Leland Chee and others were trying to heal the wounds with retcons. I ignored TCW since the "movie" until they put me the nose in it in FotJ. Only last year I had the fortitude to watch the show... For me this belongs to the Story Group Canon and should have nothing to do with Legends, trying to integrate it into the former Expanded Universe was the biggest masquerade ever saw in SW history.
For the FotR, frankly I am far less interested in it than in ICW, so I wouldn't be much bothered if the dev team chose to go for the TCW version but that would be a little sad as, if so it will be close to a Story Group Canon view of this period and that's the actual trend. It would be better for the Legends to still live a little through mods such as ICW.
It's not clearly explained (?) in the EU but jumps can't be infinitely short.