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Discussion, Suggestions & Feedback / Space weapons mechanics
« on: January 04, 2014, 07:25:06 AM »
Hi,
I was studying new manual and started thinking about tinkering a bit with some space hero characteristics. In order to do that I delved into space weapon mechanics chapter however I am not sure I understand your balance principle. The example with ISD states 60/6 Turbolasers means 6 hardpoint firing 10 pulses each round. Tables below state Turbolasers have rate of ire 0.2s and recharge tiume of 4s.
I got a little confused with all those time values... Is there a tell it to me like i'm a five year old way?
Also out of curiosity, Visvia station uses Tri-Maser Cannons, what type of weapon is that based on?
Thanks a lot in advnace.
I was studying new manual and started thinking about tinkering a bit with some space hero characteristics. In order to do that I delved into space weapon mechanics chapter however I am not sure I understand your balance principle. The example with ISD states 60/6 Turbolasers means 6 hardpoint firing 10 pulses each round. Tables below state Turbolasers have rate of ire 0.2s and recharge tiume of 4s.
I got a little confused with all those time values... Is there a tell it to me like i'm a five year old way?
Also out of curiosity, Visvia station uses Tri-Maser Cannons, what type of weapon is that based on?
Thanks a lot in advnace.